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Modded#15,886

RustServer_9407

Offline 160.251.199.251:28015 checked 17h ago

moddedoxide
players now0of 3 slots
7-day average0peak –
rank#15,886top 72%
last wipe · restocked11d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0123411:0017:0023:0004:0010:0016:00

Hourly average and peak, UTC.

Server performance

025507510011:0017:0023:0004:0010:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Sat 3 OctSat 26 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:02 UTC11d ago 1 – running 0
Sat 26 Sep, 08:07 UTC19d ago 1 halved by day 1 7.2 days 0
Sun 20 Sep, 23:25 UTC24d ago 1 halved by day 2 5.4 days 0
Sun 20 Sep, 02:48 UTC25d ago 1 – 0.9 days 1
Sat 19 Sep, 18:36 UTC25d ago 1 – 0.3 days 0
Fri 18 Sep, 09:38 UTC27d ago 1 – 1.4 days 0
Fri 18 Sep, 02:04 UTC27d ago 1 – 0.3 days 0
Tue 15 Sep, 08:04 UTC30d ago 1 halved by day 1 2.8 days 0
Mon 14 Sep, 10:32 UTC30d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on RustServer_9407?

The server browser reads these tags that RustServer_9407 publishes: gmrust (Game mode): Rust survival, the standard way; mp3 (Max players): 3 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): It runs on build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does RustServer_9407 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include RustServer_9407: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on RustServer_9407?

A procedural map, size 3,500 with seed 76376355, generated by the game, is what RustServer_9407 runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on RustServer_9407?

There is no gather rate in the name RustServer_9407. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.

Server info

What location is RustServer_9407 in?

You will find no region published for RustServer_9407. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 160.251.199.251:28015.

What is the uptime like on RustServer_9407?

Right now RustServer_9407 is not in stock, last seen 17 hours ago. By its own uptime report, the last restart was about 11 days 3 hours ago. 161 of 168 hours online over the last 7 full days, or 96% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is RustServer_9407 lag-free?

The 48-hour average for server fps is 70, and the floor was 52. At its peak it held 71,081 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,895 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does RustServer_9407 use?

The setup: RustServer_9407 on Linux, Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Population

Where does RustServer_9407 sit in the rankings?

The last seven days of player hours place RustServer_9407 at #15,886, in the top 72% of all ranked servers.

Is RustServer_9407 busy at the moment?

At the moment RustServer_9407 is offline, with a last sighting 17 hours ago. The past week gives an average of 0 players.

Wipe details

When does RustServer_9407 wipe?

No next wipe can be predicted for RustServer_9407, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 11 days 21 hours ago.

What happens on RustServer_9407 on wipe day?

At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 1 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.5.

Getting in

What steps do you take to join RustServer_9407?

Open Rust and press F1 for the console, then type client.connect 160.251.199.251:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp3
Max players 3 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build It runs on build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.