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Modded#4,743

JP_Solo/Duo

Online 160.251.185.196:28015 checked 11m ago

moddedoxide
players now0of 15 slots
7-day average0peak 2
rank#4,743top 21%
last wipe · restocked5d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:01 UTC5d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on JP_Solo/Duo?

gmrust (Game mode): Rust survival, the standard way; mp15 (Max players): 15 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167058 (Build): It runs on build 167058; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what JP_Solo/Duo tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does JP_Solo/Duo appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature JP_Solo/Duo are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is currently on JP_Solo/Duo?

The map on JP_Solo/Duo is procedural, size 4,500 with seed 225714968, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on JP_Solo/Duo?

There is no gather rate in the name JP_Solo/Duo. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on.

Server details

Where can you find JP_Solo/Duo?

There is no region listed for JP_Solo/Duo. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 160.251.185.196:28015.

How stable is JP_Solo/Duo, and is it currently online?

The shelves show JP_Solo/Duo in stock and online right now. Its uptime figure puts the last restart at roughly 5 days 8 hours ago. Across the last 5 days, it was available for 120 of 120 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 8 October 2026.

Is JP_Solo/Duo lag-free?

The 48-hour average for server fps is 44, and the floor was 30. At its peak it held 119,659 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,721 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does JP_Solo/Duo run?

Rust network protocol 2634 and build 167058 on Linux is what powers JP_Solo/Duo. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is JP_Solo/Duo's rank among Rust servers?

Over the last seven days JP_Solo/Duo ranks #4,743 on player hours, among the top 21% of all ranked servers.

How many players are on JP_Solo/Duo right now?

You will find 0 players filling 15 slots in JP_Solo/Duo as things stand. The seven-day average is 0, and the busiest point reached 2. The last 48 hours peaked at 04:00 UTC, when it averaged 1 players.

Wipe details

On what schedule does JP_Solo/Duo wipe?

There are not yet enough recorded wipes from JP_Solo/Duo to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 5 days 13 hours ago.

How does JP_Solo/Duo handle wipe day?

At their busiest, its recent wipes averaged 2 players. On the latest wipe, 34 hours after it began, the crowd peaked.

Join the server

What steps do you take to join JP_Solo/Duo?

In the Rust console (F1), type client.connect 160.251.185.196:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp15
Max players 15 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167058
Build It runs on build 167058.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.