Skip to the shelves
Rust Vending Machine 60,639playing
Modded#5,139

RustServer_10028

Online 160.251.181.154:28015 checked 9m ago

moddedoxide
players now0of 50 slots
7-day average1peak 4
rank#5,139top 23%
last wipe · restocked2d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k12 Oct13 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:04 UTC2d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on RustServer_10028?

gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what RustServer_10028 tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does RustServer_10028 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include RustServer_10028: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

Which map is currently on RustServer_10028?

The map on RustServer_10028 is procedural, size 3,500 with seed 1235832187, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on RustServer_10028?

There is no gather rate in the name RustServer_10028. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

About the server

Where can you find RustServer_10028?

No region is published by RustServer_10028. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 160.251.181.154:28015.

How reliable is RustServer_10028, and is it online now?

The shelves show RustServer_10028 in stock and online right now. Its uptime figure puts the last restart at roughly 38 hours ago. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. It came to Rust Vending Machine's notice on 12 October 2026.

Is RustServer_10028 lag-free?

Over the last 48 hours the average server fps was 86, with a low of 49. At its peak it held 73,553 entities, counting buildings, deployables and all else in the world. At most it drew 2,921 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What version does RustServer_10028 use?

Rust network protocol 2634 and build 167398 on Linux is what powers RustServer_10028. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does RustServer_10028 sit in the rankings?

Over the last seven days RustServer_10028 ranks #5,139 on player hours, among the top 23% of all ranked servers.

How many players are on RustServer_10028 right now?

Right now 50 slots in RustServer_10028 hold 0 players. The seven-day average stands at 1 players, peaking at 4. Its busiest point in the last 48 hours was 08:00 UTC, averaging 4 players.

Wipe info

When does RustServer_10028 wipe?

The wipes of RustServer_10028 on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 2 days 14 hours ago.

How does RustServer_10028 handle wipe day?

The average busiest point of its recent wipes was 4 players. On the latest wipe, 24 hours after it began, the crowd peaked.

How to join

What is the way to join RustServer_10028?

Press F1 in Rust to bring up the console and enter client.connect 160.251.181.154:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players Room for 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.