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Modded#3,608

RustServer_6109

Online 160.251.169.135:28015 checked 10m ago

moddedoxide
players now2of 50 slots
7-day average1peak 6
rank#3,608top 16%
last wipe · restocked4d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0246812:0020:0010:0018:0001:0009:00

Hourly average and peak, UTC.

Server performance

02040608012:0020:0010:0018:0001:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 02:42 UTC4d ago 1 – running 1
Sat 10 Oct, 01:23 UTC5d ago 2 – 1.1 days 1
Thu 8 Oct, 05:27 UTC7d ago 2 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on RustServer_6109?

gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): 50 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167058 (Build): Game build: 167058; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what RustServer_6109 tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find RustServer_6109 in?

These Rust Vending Machine lists include RustServer_6109: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is currently on RustServer_6109?

A procedural map, size 4,500 with seed 1337, generated by the game, is what RustServer_6109 runs. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

Which settings and rules apply on RustServer_6109?

The name of RustServer_6109 gives no gather rate. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of RustServer_6109?

No region is published by RustServer_6109. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 160.251.169.135:28015.

How stable is RustServer_6109, and is it currently online?

Open for trade right now: RustServer_6109 is online. By its own uptime report, the last restart was about 2 hours ago. 92 of 144 hours online over the last 6 full days, or 64% uptime. It came to Rust Vending Machine's notice on 8 October 2026.

How well does RustServer_6109 perform?

The 48-hour average for server fps is 46, and the floor was 29. The entity count reached 123,560: that includes buildings, deployables and everything else. The highest memory reading was 3,673 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is RustServer_6109 running?

The setup: RustServer_6109 on Linux, Rust network protocol 2634 and build 167058. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does RustServer_6109 compare to other Rust servers in the rankings?

The last seven days of player hours place RustServer_6109 at #3,608, in the top 16% of all ranked servers.

Is RustServer_6109 busy at the moment?

You will find 2 players filling 50 slots in RustServer_6109 as things stand. The seven-day average is 1, and the busiest point reached 6. The last 48 hours peaked at 15:00 UTC, when it averaged 6 players.

Wipe info

When does RustServer_6109 wipe?

No next wipe can be predicted for RustServer_6109, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 4 days 3 hours ago.

How does RustServer_6109 handle wipe day?

An average of 2 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What steps do you take to join RustServer_6109?

In the Rust console (F1), type client.connect 160.251.169.135:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players 50 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167058
Build Game build: 167058.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.