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Modded#2,232

RustServer_11418

Online 160.251.140.176:28015 checked 11m ago

moddedoxide
players now5of 50 slots
7-day average2peak 8
rank#2,232top 10%
last wipe · restocked10d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
9wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:51 UTC10d ago 12 – running 1
Sun 4 Oct, 16:04 UTC10d ago 12 – 0.7 days 0
Sat 3 Oct, 11:08 UTC12d ago 2 – 1.2 days 0
Fri 2 Oct, 13:56 UTC13d ago 2 – 0.9 days 1
Thu 1 Oct, 16:04 UTC13d ago 1 – 0.9 days 0
Wed 30 Sep, 09:27 UTC15d ago 1 – 1.3 days 0
Tue 29 Sep, 19:20 UTC15d ago 1 – 0.6 days 0
Tue 29 Sep, 11:08 UTC16d ago 1 – 0.3 days 0
Mon 28 Sep, 14:47 UTC17d ago 1 – 0.8 days 1
Sun 27 Sep, 16:01 UTC17d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on RustServer_11418?

gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166586 (Build): Game build: 166586; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what RustServer_11418 tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RustServer_11418 in?

These Rust Vending Machine lists include RustServer_11418: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on RustServer_11418?

A procedural map, size 3,500 with seed 1337, generated by the game, is what RustServer_11418 runs. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

What rules does RustServer_11418 enforce, and what settings does it run?

The name of RustServer_11418 gives no gather rate. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of RustServer_11418?

No region is published by RustServer_11418. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 160.251.140.176:28015.

How reliable is RustServer_11418, and is it online now?

The shelves show RustServer_11418 in stock and online right now. Its uptime figure puts the last restart at roughly 27 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on RustServer_11418?

Over the last 48 hours the average server fps was 85, with a low of 47. Up to 69,656 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,035 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is RustServer_11418 running?

On Linux, RustServer_11418 is running Rust network protocol 2634 and build 166586. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does RustServer_11418 compare to other Rust servers in the rankings?

Over the last seven days RustServer_11418 ranks #2,232 on player hours, among the top 10% of all ranked servers.

What is the current player count on RustServer_11418?

You will find 5 players filling 50 slots in RustServer_11418 as things stand. It peaked at 8 this week, and the average was 2. The last 48 hours peaked at 14:00 UTC, when it averaged 6 players.

Wipe info

When does RustServer_11418 wipe?

No next wipe can be predicted for RustServer_11418, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 10 days 5 hours ago it made the world it is using now.

How does RustServer_11418 handle wipe day?

At their busiest, its recent wipes averaged 9 players. The crowd on the latest wipe was at its largest 4 hours after the wipe.

Join the server

What is the way to join RustServer_11418?

In the Rust console (F1), type client.connect 160.251.140.176:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Room for 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166586
Build Game build: 166586.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.