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Modded#15,829

PWC local test

Offline 159.69.176.218:28915 checked 1d ago

moddedoxide
players now0of 1 slots
7-day average0peak –
rank#15,829top 72%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
0123409:0010:0011:00Wiped Wed 14 Oct, 09:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:22 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on PWC local test?

Here are the tags PWC local test lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp1 (Max players): The cap is 1; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does PWC local test appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include PWC local test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

Which map is currently on PWC local test?

Generated by the game, the map on PWC local test is procedural.

What rules does PWC local test enforce, and what settings does it run?

The name of PWC local test gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

About the server

What location is PWC local test in?

You will find no region published for PWC local test. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 159.69.176.218:28915.

What is the uptime like on PWC local test?

Right now PWC local test is not in stock, last seen 30 hours ago. The first sighting of it on Rust Vending Machine was 14 October 2026.

What version does PWC local test use?

The setup: PWC local test on Windows, Rust network protocol 2634 and build 167584. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is PWC local test's rank among Rust servers?

The last seven days of player hours place PWC local test at #15,829, in the top 72% of all ranked servers.

What is the current player count on PWC local test?

At the moment PWC local test is offline, with a last sighting 30 hours ago. The seven-day average stands at 0 players.

Wipe details

When does PWC local test wipe?

The wipes of PWC local test on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 30 hours ago it made the world it is using now.

Getting in

What is the way to join PWC local test?

In the Rust console (F1), type client.connect 159.69.176.218:28915. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp1
Max players The cap is 1.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.