Skip to the shelves
Rust Vending Machine 61,951playing
Modded#15,927

RustSkinLab Content Studio

Offline 159.26.112.24:28015 checked 11d ago

moddedoxide
players now0of 2 slots
7-day average0peak –
rank#15,927top 69%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:32 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on RustSkinLab Content Studio?

The server browser reads these tags that RustSkinLab Content Studio publishes: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The cap is 2; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does RustSkinLab Content Studio appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include RustSkinLab Content Studio: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on RustSkinLab Content Studio?

Generated by the game, the map on RustSkinLab Content Studio is procedural.

Which settings and rules apply on RustSkinLab Content Studio?

The name of RustSkinLab Content Studio gives no gather rate. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.

Server info

Where can you find RustSkinLab Content Studio?

There is no region listed for RustSkinLab Content Studio. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 159.26.112.24:28015.

How reliable is RustSkinLab Content Studio, and is it online now?

No stock on RustSkinLab Content Studio at the moment, last seen 11 days 18 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 1 October 2026.

Which Rust build is RustSkinLab Content Studio running?

The setup: RustSkinLab Content Studio on Windows, Rust network protocol 2633 and build 164530. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does RustSkinLab Content Studio sit in the rankings?

Over the last seven days RustSkinLab Content Studio ranks #15,927 on player hours, among the top 69% of all ranked servers.

What is the current player count on RustSkinLab Content Studio?

You will find RustSkinLab Content Studio offline right now; its last sighting was 11 days 18 hours ago.

Wipe schedule

When does RustSkinLab Content Studio wipe?

The wipes of RustSkinLab Content Studio on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 12 days 7 hours ago.

How does RustSkinLab Content Studio handle wipe day?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Join the server

What is the way to join RustSkinLab Content Studio?

Press F1 in Rust to bring up the console and enter client.connect 159.26.112.24:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players The cap is 2.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.