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Rust Vending Machine 85,442playing
Modded#13,887

Build System Dev

Offline 159.26.105.78:28015 checked 9d ago

moddedoxide
players now1of 10 slots
7-day average0peak –
rank#13,887top 61%
last wipe · restocked9d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:09 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Build System Dev?

Here are the tags Build System Dev lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Build System Dev in?

The Rust Vending Machine lists that feature Build System Dev are: Modded Rust servers and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on Build System Dev?

A procedural map, generated by the game, is what Build System Dev runs.

What rules does Build System Dev enforce, and what settings does it run?

The name of Build System Dev gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of Build System Dev?

You will find no region published for Build System Dev. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 159.26.105.78:28015.

What is the uptime like on Build System Dev?

No stock on Build System Dev at the moment, last seen 9 days 18 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 1 October 2026.

What Rust version does Build System Dev run?

On Windows, Build System Dev is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does Build System Dev sit in the rankings?

The last seven days of player hours place Build System Dev at #13,887, in the top 61% of all ranked servers.

Is Build System Dev busy at the moment?

At the moment Build System Dev is offline, with a last sighting 9 days 18 hours ago.

Wipe details

How often does Build System Dev wipe?

The wipes of Build System Dev on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 9 days 19 hours ago.

How does Build System Dev handle wipe day?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What is the way to join Build System Dev?

Press F1 in Rust to bring up the console and enter client.connect 159.26.105.78:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.