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Rust Vending Machine 97,950playing
Modded#13,543

RustSkinLab Content Studio

Offline 159.26.105.141:28025 checked 19h ago

moddedoxide
players now0of 2 slots
7-day average0peak 1
rank#13,543top 61%
last wipe · restocked13d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75114:0016:0018:0019:0021:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on RustSkinLab Content Studio?

The server browser reads these tags that RustSkinLab Content Studio publishes: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): It runs on build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does RustSkinLab Content Studio appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature RustSkinLab Content Studio are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on RustSkinLab Content Studio?

A procedural map, generated by the game, is what RustSkinLab Content Studio runs.

What rules does RustSkinLab Content Studio enforce, and what settings does it run?

The name of RustSkinLab Content Studio gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server details

What location is RustSkinLab Content Studio in?

You will find no region published for RustSkinLab Content Studio. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 159.26.105.141:28025.

How stable is RustSkinLab Content Studio, and is it currently online?

Right now RustSkinLab Content Studio is not in stock, last seen 19 hours ago. It came to Rust Vending Machine's notice on 14 October 2026.

What version does RustSkinLab Content Studio use?

On Windows, RustSkinLab Content Studio is running Rust network protocol 2634 and build 166494. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is RustSkinLab Content Studio's rank among Rust servers?

Over the last seven days RustSkinLab Content Studio ranks #13,543 on player hours, among the top 61% of all ranked servers.

Is RustSkinLab Content Studio busy at the moment?

At the moment RustSkinLab Content Studio is offline, with a last sighting 19 hours ago. The seven-day average is 0, and the busiest point reached 1. The last 48 hours peaked at 14:00 UTC, when it averaged 1 players.

Wipe schedule

How often does RustSkinLab Content Studio wipe?

Too few wipes of RustSkinLab Content Studio are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 13 days 19 hours ago.

Getting in

What steps do you take to join RustSkinLab Content Studio?

Press F1 in Rust to bring up the console and enter client.connect 159.26.105.141:28025. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166494
Build It runs on build 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.