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Modded#4,930

Rusted Outback PVE [Perth]

Online 159.196.80.94:28015 checked 11m ago

moddedoxide
players now0of 30 slots
7-day average0peak 4
rank#4,930top 22%
last wipe · restocked3d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:14 UTC3d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Rusted Outback PVE [Perth]?

gmrust (Game mode): The standard survival game mode; mp30 (Max players): 30 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what Rusted Outback PVE [Perth] tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Rusted Outback PVE [Perth] appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rusted Outback PVE [Perth]: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

What map is in play on Rusted Outback PVE [Perth]?

A procedural map, size 4,000 with seed 1408970281, generated by the game, is what Rusted Outback PVE [Perth] runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Rusted Outback PVE [Perth] enforce, and what settings does it run?

There is no gather rate in the name Rusted Outback PVE [Perth]. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find Rusted Outback PVE [Perth]?

No region is published by Rusted Outback PVE [Perth]. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 159.196.80.94:28015.

What is the uptime like on Rusted Outback PVE [Perth]?

Open for trade right now: Rusted Outback PVE [Perth] is online. Its uptime figure puts the last restart at roughly 3 days 5 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

How well does Rusted Outback PVE [Perth] perform?

Over the last 48 hours the average server fps was 63, with a low of 46. The entity count reached 92,130: that includes buildings, deployables and everything else. Memory use peaked at 3,402 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is Rusted Outback PVE [Perth] running?

Rust network protocol 2634 and build 167398 on Windows is what powers Rusted Outback PVE [Perth]. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is Rusted Outback PVE [Perth]'s rank among Rust servers?

The last seven days of player hours place Rusted Outback PVE [Perth] at #4,930, in the top 22% of all ranked servers.

How many players are on Rusted Outback PVE [Perth] right now?

Right now 30 slots in Rusted Outback PVE [Perth] hold 0 players. It peaked at 4 this week, and the average was 0. Its busiest point in the last 48 hours was 02:00 UTC, averaging 2 players.

Wipe info

When does Rusted Outback PVE [Perth] wipe?

The wipes of Rusted Outback PVE [Perth] on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 3 days 6 hours ago it made the world it is using now.

What can you expect on Rusted Outback PVE [Perth] when wipe day comes?

At their busiest, its recent wipes averaged 4 players. On the latest wipe, 20 hours after it began, the crowd peaked.

How to join

What is the way to join Rusted Outback PVE [Perth]?

Press F1 in Rust to bring up the console and enter client.connect 159.196.80.94:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://www.devcon1.com for its website.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp30
Max players 30 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.