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Modded#15,960

RusTTV

Online 158.69.226.46:28015 checked 12m ago

moddedoxide
players now0of 20 slots
7-day average0peak –
rank#15,960top 71%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:43 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on RusTTV?

The server browser reads these tags that RusTTV publishes: gmrust (Game mode): The standard survival game mode; mp20 (Max players): Room for 20; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find RusTTV in?

These Rust Vending Machine lists include RusTTV: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on RusTTV?

The map on RusTTV is procedural, size 4,750 with seed 711624, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does RusTTV enforce, and what settings does it run?

The name of RusTTV gives no gather rate. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is off.

Server details

What is the location of RusTTV?

No region is published by RusTTV. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 158.69.226.46:28015.

How stable is RusTTV, and is it currently online?

Open for trade right now: RusTTV is online. By its own uptime report, the last restart was about 11 days 6 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

Is RusTTV lag-free?

The 48-hour average for server fps is 72, and the floor was 63. Up to 135,541 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 7,402 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does RusTTV run?

The setup: RusTTV on Linux, Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does RusTTV sit in the rankings?

The last seven days of player hours place RusTTV at #15,960, in the top 71% of all ranked servers.

Is RusTTV busy at the moment?

Right now 20 slots in RusTTV hold 0 players. Over the last seven days you would have seen 0 players on average.

Wipe details

How often does RusTTV wipe?

Too few wipes of RusTTV are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 11 days 8 hours ago.

How does RusTTV handle wipe day?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 1 hours after the wipe.

Getting in

What steps do you take to join RusTTV?

Press F1 in Rust to bring up the console and enter client.connect 158.69.226.46:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp20
Max players Room for 20.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build It runs on build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.