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Modded#15,967

Vanity Testing

Online 158.69.220.93:28015 checked 9m ago

duo vanillamoddedcarbon
players now0of 40 slots
7-day average0peak –
rank#15,967top 71%
last wipe · restocked16d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, and #381 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 22:54 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Vanity Testing?

The server browser reads these tags that Vanity Testing publishes: gmvanilla (Game mode): Vanilla survival mode; mp40 (Max players): The cap is 40; ts2 (Group limit): 2 is the team ceiling; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167015 (Build): It runs on build 167015; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; alloy (Custom tag): The owner or a plugin added this one; it isn't standard Rust. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Vanity Testing in?

The Rust Vending Machine lists that feature Vanity Testing are: Duo Rust servers and Modded Rust servers. It shows under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo.

Map and rules

What map is in play on Vanity Testing?

The map on Vanity Testing is procedural, size 4,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does Vanity Testing enforce, and what settings does it run?

The name of Vanity Testing gives no gather rate. You can have 2 players at most in a duo group. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched off.

Server details

What is the location of Vanity Testing?

There is no region listed for Vanity Testing. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 158.69.220.93:28015.

What is the uptime like on Vanity Testing?

Open for trade right now: Vanity Testing is online. By its own uptime report, the last restart was about 7 days 3 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on Vanity Testing?

Server fps over the last 48 hours averaged 30 and never dropped below 28. The entity count reached 101,373: that includes buildings, deployables and everything else. The highest memory reading was 3,780 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does Vanity Testing run?

The setup: Vanity Testing on Linux, Rust network protocol 2634 and build 167015. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does Vanity Testing sit in the rankings?

The last seven days of player hours place Vanity Testing at #15,967, in the top 71% of all ranked servers. It ranks #381 among duo servers.

What is the current player count on Vanity Testing?

Right now 40 slots in Vanity Testing hold 0 players. The seven-day average stands at 0 players.

Wipe info

When does Vanity Testing wipe?

The wipes of Vanity Testing on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 16 days 4 hours ago it made the world it is using now.

What can you expect on Vanity Testing when wipe day comes?

An average of 0 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What steps do you take to join Vanity Testing?

Press F1 in Rust to bring up the console and enter client.connect 158.69.220.93:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://vanity.gg.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167015,ts2,alloy

Game

gmvanilla
Game mode Vanilla survival mode.
mp40
Max players The cap is 40.
ts2
Group limit 2 is the team ceiling.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167015
Build It runs on build 167015.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Other

alloy
Custom tag The owner or a plugin added this one; it isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.