Skip to the shelves
Rust Vending Machine 40,682playing
Modded#10,434

Kurama-World

Online 157.85.95.52:28015 checked 9m ago

moddedoxide
players now0of 75 slots
7-day average0peak 1
rank#10,434top 48%
last wipe · restocked6h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75115:0022:0004:0011:0017:0000:00Wiped Sun 18 Oct, 15:17 UTCWIPEWiped Mon 19 Oct, 12:04 UTCWIPEWiped Mon 19 Oct, 18:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040015:0022:0004:0011:0017:0000:00Wiped Sun 18 Oct, 15:17 UTCWIPEWiped Mon 19 Oct, 12:04 UTCWIPEWiped Mon 19 Oct, 18:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 18:22 UTC7h ago – – running 0
Mon 19 Oct, 12:04 UTC13h ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Kurama-World?

Here are the tags Kurama-World lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): Room for 75; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Kurama-World appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Kurama-World: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

Which map is currently on Kurama-World?

A procedural map, size 5,000 with seed 853673738, generated by the game, is what Kurama-World runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does Kurama-World enforce, and what settings does it run?

There is no gather rate in the name Kurama-World. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is Kurama-World in?

There is no region listed for Kurama-World. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 157.85.95.52:28015.

What is the uptime like on Kurama-World?

Open for trade right now: Kurama-World is online. The uptime counter points to a restart about 2 hours ago. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. Its first record on Rust Vending Machine is dated 18 October 2026.

How well does Kurama-World perform?

Server fps over the last 48 hours averaged 215 and never dropped below 91. Up to 142,044 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 4,792 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is Kurama-World running?

The setup: Kurama-World on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is Kurama-World's rank among Rust servers?

Over the last seven days Kurama-World ranks #10,434 on player hours, among the top 48% of all ranked servers.

Is Kurama-World busy at the moment?

Right now 75 slots in Kurama-World hold 0 players. The seven-day average stands at 0 players, peaking at 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

Wipe info

When does Kurama-World wipe?

Too few wipes of Kurama-World are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 6 hours ago.

Getting in

What is the way to join Kurama-World?

In the Rust console (F1), type client.connect 157.85.95.52:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players Room for 75.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.