A Shockbyte Rust Server
Online 157.85.95.142:24666 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 17:08 UTC7d ago | 2 | – | running | 1 |
| Fri 2 Oct, 09:24 UTC11d ago | 2 | held half | 4.3 days | 0 |
| Mon 21 Sep, 16:58 UTC22d ago | 3 | halved by day 7 | 10.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Room for 4; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on A Shockbyte Rust Server?
A procedural map, size 4,000 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate is given in the name of A Shockbyte Rust Server. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
Server details
What is the location of A Shockbyte Rust Server?
You will find no region published for A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 157.85.95.142:24666.
How stable is A Shockbyte Rust Server, and is it currently online?
You can grab A Shockbyte Rust Server: it is online as we speak. Its uptime figure puts the last restart at roughly 2 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
Is A Shockbyte Rust Server lag-free?
Over the last 48 hours the average server fps was 103, with a low of 31. At its peak it held 95,382 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,287 MB. What players call lag comes from low fps and an entity count on the rise.
What Rust version does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what powers A Shockbyte Rust Server. To get in, your game must match the protocol; Steam keeps that updated.
Population
How does A Shockbyte Rust Server compare to other Rust servers in the rankings?
Over the last seven days A Shockbyte Rust Server ranks #3,533 on player hours, among the top 16% of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
Right now 4 slots in A Shockbyte Rust Server hold 0 players. The seven-day average stands at 1 players, peaking at 3. The last 48 hours peaked at 10:00 UTC, when it averaged 3 players.
Wipe details
When does A Shockbyte Rust Server wipe?
Because A Shockbyte Rust Server wipes irregularly, its next wipe cannot be predicted. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 7 days 11 hours ago it made the world it is using now.
What happens on A Shockbyte Rust Server on wipe day?
An average of 2 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 7 the crowd had dropped below half in the wipes that failed to hold.
Getting in
What is the way to join A Shockbyte Rust Server?
Press F1 in Rust to bring up the console and enter client.connect 157.85.95.142:24666. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.