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Modded#7,357

A Shockbyte Rust

Online 157.85.95.125:21919 checked 10m ago

moddedoxide
players now0of 40 slots
7-day average0peak 1
rank#7,357top 33%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

The first 48 hours of its last wipes

Fri 2 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:36 UTC12d ago 1 – running 0
Tue 15 Sep, 16:43 UTC29d ago 4 halved by day 6 16.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on A Shockbyte Rust?

gmrust (Game mode): Rust survival, the standard way; mp40 (Max players): The cap is 40; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): It runs on build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what A Shockbyte Rust tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust in?

The Rust Vending Machine lists that feature A Shockbyte Rust are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on A Shockbyte Rust?

The map on A Shockbyte Rust is procedural, size 4,000 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.

What rules does A Shockbyte Rust enforce, and what settings does it run?

The name of A Shockbyte Rust gives no gather rate. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is off.

About the server

Where can you find A Shockbyte Rust?

There is no region listed for A Shockbyte Rust. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 157.85.95.125:21919.

What is the uptime like on A Shockbyte Rust?

Open for trade right now: A Shockbyte Rust is online. By its own uptime report, the last restart was about 1 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 15 September 2026.

Is A Shockbyte Rust lag-free?

The 48-hour average for server fps is 110, and the floor was 80. Up to 103,659 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,598 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does A Shockbyte Rust run?

Rust network protocol 2634 and build 167398 on Linux is what powers A Shockbyte Rust. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is A Shockbyte Rust's rank among Rust servers?

The last seven days of player hours place A Shockbyte Rust at #7,357, in the top 33% of all ranked servers.

How many players are on A Shockbyte Rust right now?

You will find 0 players filling 40 slots in A Shockbyte Rust as things stand. The seven-day average stands at 0 players, peaking at 1.

Wipe schedule

On what schedule does A Shockbyte Rust wipe?

There are not yet enough recorded wipes from A Shockbyte Rust to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 12 days 20 hours ago.

How does A Shockbyte Rust handle wipe day?

The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 47 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 in the wipes that did not hold.

How to join

What is the way to join A Shockbyte Rust?

In the Rust console (F1), type client.connect 157.85.95.125:21919. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp40
Max players The cap is 40.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build It runs on build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.