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Modded#15,248

A Shockbyte Rust Server

Online 157.85.94.61:27831 checked 10m ago

moddedoxide
players now0of 40 slots
7-day average0peak 1
rank#15,248top 70%
last wipe · restocked1d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
00.250.50.75121:0002:0008:0013:0019:0000:00Wiped Sun 18 Oct, 21:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040021:0002:0008:0013:0019:0000:00Wiped Sun 18 Oct, 21:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

Which map is currently on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

The name of A Shockbyte Rust Server gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of A Shockbyte Rust Server?

There is no region listed for A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 157.85.94.61:27831.

What is the uptime like on A Shockbyte Rust Server?

Open for trade right now: A Shockbyte Rust Server is online. Its uptime figure puts the last restart at roughly 26 hours ago. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. Its first record on Rust Vending Machine is dated 18 October 2026.

What is the performance like on A Shockbyte Rust Server?

Over the last 48 hours the average server fps was 237, with a low of 224. Up to 8,212 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 2,718 MB of memory. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is A Shockbyte Rust Server's rank among Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #15,248, in the top 70% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is carrying 0 players on 40 slots at the moment. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 0 players.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 28 hours ago.

How to join

What is the way to join A Shockbyte Rust Server?

In the Rust console (F1), type client.connect 157.85.94.61:27831. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp40
Max players 40 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.