Private - Raid Type Test
Online 157.85.94.33:20552 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:55 UTC6d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on Private - Raid Type Test?
gmrust (Game mode): The standard survival game mode; mp5 (Max players): Room for 5; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what Private - Raid Type Test tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Private - Raid Type Test appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Private - Raid Type Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules & map
What map is in play on Private - Raid Type Test?
Private - Raid Type Test runs a procedural map of size 3,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on Private - Raid Type Test?
The name of Private - Raid Type Test gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Server info
Where can you find Private - Raid Type Test?
No region is published by Private - Raid Type Test. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 157.85.94.33:20552.
How stable is Private - Raid Type Test, and is it currently online?
The shelves show Private - Raid Type Test in stock and online right now. The uptime counter points to a restart about 6 days 11 hours ago. Across the last 6 days, it was available for 144 of 144 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 15 October 2026.
How well does Private - Raid Type Test perform?
Over the last 48 hours the average server fps was 171, with a low of 105. At its peak it held 47,418 entities, counting buildings, deployables and all else in the world. At most it drew 4,675 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What Rust version does Private - Raid Type Test run?
The setup: Private - Raid Type Test on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
How does Private - Raid Type Test compare to other Rust servers in the rankings?
Over the last seven days Private - Raid Type Test ranks #10,609 on player hours, among the top 49% of all ranked servers.
What is the current player count on Private - Raid Type Test?
Private - Raid Type Test is carrying 0 players on 5 slots at the moment. It peaked at 2 this week, and the average was 0.
Wipe details
When does Private - Raid Type Test wipe?
Too few wipes of Private - Raid Type Test are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 6 days 12 hours ago it made the world it is using now.
What can you expect on Private - Raid Type Test when wipe day comes?
An average of 2 players turned up at the peak of its recent wipes. On the latest wipe, 2 hours after it began, the crowd peaked.
Getting in
What is the way to join Private - Raid Type Test?
Open Rust and press F1 for the console, then type client.connect 157.85.94.33:20552. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.