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Rust Vending Machine 84,652playing
Modded#15,986

A Shockbyte Rust Server

Offline 157.85.93.98:28015 checked 5d ago

moddedoxide
players now0of 40 slots
7-day average0peak –
rank#15,986top 71%
last wipe · restocked10d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep3 Oct6 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sat 3 OctSun 27 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:29 UTC10d ago 1 – running 0
Sun 27 Sep, 23:21 UTC15d ago 1 halved by day 4 5 days 1
Sun 27 Sep, 04:14 UTC16d ago 2 – 0.8 days 2
Sat 26 Sep, 08:08 UTC17d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on A Shockbyte Rust Server?

The server browser reads these tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, the standard way; mp40 (Max players): The cap is 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): It runs on build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 5,000 with seed 981907749, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is disabled.

Server details

Where can you find A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 157.85.93.98:28015.

How stable is A Shockbyte Rust Server, and is it currently online?

Right now A Shockbyte Rust Server is not in stock, last seen 5 days 22 hours ago. Across the last 7 days, it was available for 45 of 168 hours, or 27% of the time. The first sighting of it on Rust Vending Machine was 26 September 2026.

Which Rust build is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is A Shockbyte Rust Server's rank among Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #15,986, in the top 71% of all ranked servers.

What is the current player count on A Shockbyte Rust Server?

You will find A Shockbyte Rust Server offline right now; its last sighting was 5 days 22 hours ago. The seven-day average stands at 0 players.

Wipe details

When does A Shockbyte Rust Server wipe?

Because A Shockbyte Rust Server wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 10 days 19 hours ago it made the world it is using now.

What can you expect on A Shockbyte Rust Server when wipe day comes?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 1 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 4.

Getting in

What steps do you take to join A Shockbyte Rust Server?

In the Rust console (F1), type client.connect 157.85.93.98:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp40
Max players The cap is 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build It runs on build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.