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Modded#7,575

No Man's Land

Online 157.85.93.50:27894 checked 6m ago

moddedoxide
players now0of 20 slots
7-day average0peak 1
rank#7,575top 34%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:51 UTC FW12d ago 2 – running 0
Sun 27 Sep, 15:36 UTC16d ago 3 held half 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on No Man's Land?

The server browser reads these tags that No Man's Land publishes: gmrust (Game mode): Rust survival, the standard way; mp20 (Max players): Room for 20; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find No Man's Land in?

The Rust Vending Machine lists that feature No Man's Land are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on No Man's Land?

The map on No Man's Land is procedural, size 4,000 with seed 50000, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

Which settings and rules apply on No Man's Land?

The name of No Man's Land gives no gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched off.

Server info

What location is No Man's Land in?

You will find no region published for No Man's Land. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 157.85.93.50:27894.

How stable is No Man's Land, and is it currently online?

You can grab No Man's Land: it is online as we speak. The uptime counter points to a restart about 30 minutes ago. Over 7 full days, the shelves were stocked for 162 of 168 hours (96%). The first sighting of it on Rust Vending Machine was 27 September 2026.

How well does No Man's Land perform?

Server fps over the last 48 hours averaged 130 and never dropped below 14. The entity count reached 95,478: that includes buildings, deployables and everything else. Memory use peaked at 3,176 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does No Man's Land run?

Rust network protocol 2634 and build 167781 on Linux is what powers No Man's Land. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is No Man's Land's rank among Rust servers?

Over the last seven days No Man's Land ranks #7,575 on player hours, among the top 34% of all ranked servers.

How many players are on No Man's Land right now?

You will find 0 players filling 20 slots in No Man's Land as things stand. It peaked at 1 this week, and the average was 0.

Wipe details

How often does No Man's Land wipe?

There are not yet enough recorded wipes from No Man's Land to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 12 days 11 hours ago.

How does No Man's Land handle wipe day?

The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 4 hours in. Half the peak was kept until the next wipe in 100% of its recent wipes.

Getting in

What steps do you take to join No Man's Land?

Press F1 in Rust to bring up the console and enter client.connect 157.85.93.50:27894. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp20
Max players Room for 20.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.