MarkTRust's Monkey Hole
Offline 157.85.93.252:29060 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:14 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on MarkTRust's Monkey Hole?
gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^c (Creative): Creative building: skip the gathering and build; ^d (Combat training): Train your aim and PvP with loot provided; ^k (Build server): Base building practice and design; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what MarkTRust's Monkey Hole tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find MarkTRust's Monkey Hole in?
These Rust Vending Machine lists include MarkTRust's Monkey Hole: Modded Rust servers, Rust aim training servers, Build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and rules
Which map is currently on MarkTRust's Monkey Hole?
A procedural map, size 3,000 with seed 50000, generated by the game, is what MarkTRust's Monkey Hole runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does MarkTRust's Monkey Hole enforce, and what settings does it run?
The name of MarkTRust's Monkey Hole gives no gather rate. 8 players is the default group size, and that is the cap here. combat training is the game mode, practice for aim and PvP, loot provided. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server says it is vanilla: rust as Facepunch ships it: rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Server info
What is the location of MarkTRust's Monkey Hole?
There is no region listed for MarkTRust's Monkey Hole. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 157.85.93.252:29060.
How reliable is MarkTRust's Monkey Hole, and is it online now?
No stock at present: MarkTRust's Monkey Hole is offline, last seen 2 days 6 hours ago. Over 7 full days, the shelves were stocked for 122 of 168 hours (73%). It came to Rust Vending Machine's notice on 19 September 2026.
What Rust version does MarkTRust's Monkey Hole run?
The setup: MarkTRust's Monkey Hole on Linux, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.
Player count
What is MarkTRust's Monkey Hole's rank among Rust servers?
The last seven days of player hours place MarkTRust's Monkey Hole at #15,960, in the top 71% of all ranked servers.
Is MarkTRust's Monkey Hole busy at the moment?
You will find MarkTRust's Monkey Hole offline right now; its last sighting was 2 days 6 hours ago. The past week gives an average of 0 players.
Wipe details
When does MarkTRust's Monkey Hole wipe?
Too few wipes of MarkTRust's Monkey Hole are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 2 days 18 hours ago.
How does MarkTRust's Monkey Hole handle wipe day?
The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours in.
Getting in
What is the way to join MarkTRust's Monkey Hole?
Press F1 in Rust to bring up the console and enter client.connect 157.85.93.252:29060. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^v,^c,^d,^k,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Gameplay
^c
^d
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.