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Rust Vending Machine 37,207playing
Modded#15,960

MarkTRust's Monkey Hole

Offline 157.85.93.252:29060 checked 2d ago

vanillamoddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,960top 71%
last wipe · restocked2d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:14 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on MarkTRust's Monkey Hole?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^c (Creative): Creative building: skip the gathering and build; ^d (Combat training): Train your aim and PvP with loot provided; ^k (Build server): Base building practice and design; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what MarkTRust's Monkey Hole tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find MarkTRust's Monkey Hole in?

These Rust Vending Machine lists include MarkTRust's Monkey Hole: Modded Rust servers, Rust aim training servers, Build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which map is currently on MarkTRust's Monkey Hole?

A procedural map, size 3,000 with seed 50000, generated by the game, is what MarkTRust's Monkey Hole runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does MarkTRust's Monkey Hole enforce, and what settings does it run?

The name of MarkTRust's Monkey Hole gives no gather rate. 8 players is the default group size, and that is the cap here. combat training is the game mode, practice for aim and PvP, loot provided. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server says it is vanilla: rust as Facepunch ships it: rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of MarkTRust's Monkey Hole?

There is no region listed for MarkTRust's Monkey Hole. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 157.85.93.252:29060.

How reliable is MarkTRust's Monkey Hole, and is it online now?

No stock at present: MarkTRust's Monkey Hole is offline, last seen 2 days 6 hours ago. Over 7 full days, the shelves were stocked for 122 of 168 hours (73%). It came to Rust Vending Machine's notice on 19 September 2026.

What Rust version does MarkTRust's Monkey Hole run?

The setup: MarkTRust's Monkey Hole on Linux, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is MarkTRust's Monkey Hole's rank among Rust servers?

The last seven days of player hours place MarkTRust's Monkey Hole at #15,960, in the top 71% of all ranked servers.

Is MarkTRust's Monkey Hole busy at the moment?

You will find MarkTRust's Monkey Hole offline right now; its last sighting was 2 days 6 hours ago. The past week gives an average of 0 players.

Wipe details

When does MarkTRust's Monkey Hole wipe?

Too few wipes of MarkTRust's Monkey Hole are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 2 days 18 hours ago.

How does MarkTRust's Monkey Hole handle wipe day?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours in.

Getting in

What is the way to join MarkTRust's Monkey Hole?

Press F1 in Rust to bring up the console and enter client.connect 157.85.93.252:29060. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,^c,^d,^k,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Room for 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Game build: 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Gameplay

^c
Creative Creative building: skip the gathering and build.
^d
Combat training Train your aim and PvP with loot provided.
^k
Build server Base building practice and design.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.