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Modded#15,915

A Shockbyte Rust Server

Online 157.85.92.252:21561 checked 12m ago

moddedoxide
players now0of 40 slots
7-day average0peak –
rank#15,915top 72%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:38 UTC12d ago 1 – running 0
Tue 29 Sep, 05:13 UTC15d ago 1 held half 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on A Shockbyte Rust Server?

gmrust (Game mode): The standard survival game mode; mp40 (Max players): 40 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): It runs on build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on A Shockbyte Rust Server?

A procedural map, size 2,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

The name of A Shockbyte Rust Server gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched off.

Server info

Where can you find A Shockbyte Rust Server?

You will find no region published for A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 157.85.92.252:21561.

How stable is A Shockbyte Rust Server, and is it currently online?

You can grab A Shockbyte Rust Server: it is online as we speak. The uptime counter points to a restart about 12 days 9 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 27 September 2026.

How well does A Shockbyte Rust Server perform?

The 48-hour average for server fps is 201, and the floor was 88. At its peak it held 4,683 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,233 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does A Shockbyte Rust Server use?

Rust network protocol 2634 and build 166494 on Linux is what powers A Shockbyte Rust Server. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is A Shockbyte Rust Server's rank among Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #15,915, in the top 72% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

You will find 0 players filling 40 slots in A Shockbyte Rust Server as things stand. The past week gives an average of 0 players.

Wipe info

When does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 days 10 hours ago it made the world it is using now.

How does A Shockbyte Rust Server handle wipe day?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 46 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 100% of its recent wipes.

How to join

What is the way to join A Shockbyte Rust Server?

In the Rust console (F1), type client.connect 157.85.92.252:21561. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp40
Max players 40 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build It runs on build 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.