Skip to the shelves
Rust Vending Machine 74,270playing
Modded#3,884

SDFC

Online 157.85.92.206:24131 checked 12m ago

moddedoxide
players now1of 40 slots
7-day average1peak 4
rank#3,884top 17%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:07 UTC FW12d ago 4 – running 0
Wed 30 Sep, 19:51 UTC14d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on SDFC?

The server browser reads these tags that SDFC publishes: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The cap is 40; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does SDFC appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature SDFC are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on SDFC?

The map on SDFC is procedural, size 3,000 with seed 391469169, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on SDFC?

No gather rate is given in the name of SDFC. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is SDFC in?

There is no region listed for SDFC. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 157.85.92.206:24131.

How stable is SDFC, and is it currently online?

You can grab SDFC: it is online as we speak. By its own uptime report, the last restart was about 2 days 21 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 29 September 2026.

How well does SDFC perform?

Server fps over the last 48 hours averaged 161 and never dropped below 57. At its peak it held 52,205 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,919 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is SDFC running?

On Linux, SDFC is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does SDFC compare to other Rust servers in the rankings?

Over the last seven days SDFC ranks #3,884 on player hours, among the top 17% of all ranked servers.

Is SDFC busy at the moment?

You will find 1 players filling 40 slots in SDFC as things stand. It peaked at 4 this week, and the average was 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

Wipe info

When does SDFC wipe?

The wipes of SDFC on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 12 days 20 hours ago.

What happens on SDFC on wipe day?

An average of 3 players turned up at the peak of its recent wipes. On the latest wipe, 46 hours after it began, the crowd peaked.

Getting in

What is the way to join SDFC?

Open Rust and press F1 for the console, then type client.connect 157.85.92.206:24131. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The cap is 40.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.