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Modded#15,983

A Shockbyte Rust Server

Online 157.85.91.35:28015 checked 11m ago

moddedoxide
players now0of 40 slots
7-day average0peak –
rank#15,983top 71%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
0123421:0006:0015:0001:0010:0019:00Wiped Mon 12 Oct, 00:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040021:0006:0015:0001:0010:0019:00Wiped Mon 12 Oct, 00:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

22.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:15 UTC1d ago – – running 0
Sat 19 Sep, 03:54 UTC24d ago 1 halved by day 4 22.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Room for 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?

These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

What map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,000 with seed 5877, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

There is no gather rate in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server details

What location is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 157.85.91.35:28015.

What is the uptime like on A Shockbyte Rust Server?

The shelves show A Shockbyte Rust Server in stock and online right now. The uptime counter points to a restart about 42 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 17 September 2026.

Is A Shockbyte Rust Server lag-free?

Over the last 48 hours the average server fps was 168, with a low of 124. At its peak it held 46,689 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,560 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #15,983, in the top 71% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

Right now 40 slots in A Shockbyte Rust Server hold 0 players. The seven-day average stands at 0 players.

Wipe details

On what schedule does A Shockbyte Rust Server wipe?

There are not yet enough recorded wipes from A Shockbyte Rust Server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 44 hours ago it made the world it is using now.

How does A Shockbyte Rust Server handle wipe day?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 1 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 0% of its recent wipes. By day 4 the crowd had dropped below half in the wipes that failed to hold.

Join the server

What steps do you take to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 157.85.91.35:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Room for 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.