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Modded#5,993

SOC Raidable Bases Mod PVE

Offline 157.85.91.32:21853 checked 1d ago

moddedoxide
players now0of 75 slots
7-day average0peak 4
rank#5,993top 27%
last wipe · restocked5d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123405:0007:0009:0010:0012:0014:00

Hourly average and peak, UTC.

Server performance

05010015020005:0007:0009:0010:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:02 UTC6d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on SOC Raidable Bases Mod PVE?

Here are the tags SOC Raidable Bases Mod PVE lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp75 (Max players): The cap is 75; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does SOC Raidable Bases Mod PVE appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include SOC Raidable Bases Mod PVE: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

Which map is currently on SOC Raidable Bases Mod PVE?

A procedural map, size 4,500 with seed 50000, generated by the game, is what SOC Raidable Bases Mod PVE runs. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

Which settings and rules apply on SOC Raidable Bases Mod PVE?

The name of SOC Raidable Bases Mod PVE gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server details

What location is SOC Raidable Bases Mod PVE in?

There is no region listed for SOC Raidable Bases Mod PVE. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 157.85.91.32:21853.

How reliable is SOC Raidable Bases Mod PVE, and is it online now?

No stock on SOC Raidable Bases Mod PVE at the moment, last seen 38 hours ago. The uptime counter points to a restart about 12 hours ago. 87 of 120 hours online over the last 5 full days, or 72% uptime. Its first record on Rust Vending Machine is dated 8 October 2026.

Is SOC Raidable Bases Mod PVE lag-free?

Server fps over the last 48 hours averaged 105 and never dropped below 84. Up to 131,087 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,550 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does SOC Raidable Bases Mod PVE run?

Rust network protocol 2634 and build 167398 on Linux is what powers SOC Raidable Bases Mod PVE. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is SOC Raidable Bases Mod PVE's rank among Rust servers?

The last seven days of player hours place SOC Raidable Bases Mod PVE at #5,993, in the top 27% of all ranked servers.

What is the current player count on SOC Raidable Bases Mod PVE?

You will find SOC Raidable Bases Mod PVE offline right now; its last sighting was 38 hours ago. The seven-day average stands at 0 players, peaking at 4.

Wipe info

How often does SOC Raidable Bases Mod PVE wipe?

Too few wipes of SOC Raidable Bases Mod PVE are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 5 days 23 hours ago.

What can you expect on SOC Raidable Bases Mod PVE when wipe day comes?

The average busiest point of its recent wipes was 4 players. On the latest wipe, 18 hours after it began, the crowd peaked.

Getting in

What steps do you take to join SOC Raidable Bases Mod PVE?

In the Rust console (F1), type client.connect 157.85.91.32:21853. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp75
Max players The cap is 75.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.