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Modded#6,524

A Shockbyte Rust Server

Online 157.85.91.18:23419 checked 14m ago

moddedoxide
players now0of 40 slots
7-day average0peak 2
rank#6,524top 29%
last wipe · restocked9d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:14 UTC9d ago 2 – running 1
Fri 2 Oct, 00:56 UTC12d ago 2 held half 2.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on A Shockbyte Rust Server?

gmrust (Game mode): Rust survival, the standard way; mp40 (Max players): Room for 40; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 2147483647, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name of A Shockbyte Rust Server. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is off.

About the server

What location is A Shockbyte Rust Server in?

You will find no region published for A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 157.85.91.18:23419.

What is the uptime like on A Shockbyte Rust Server?

The shelves show A Shockbyte Rust Server in stock and online right now. The uptime counter points to a restart about 33 hours ago. Across the last 7 days, it was available for 155 of 168 hours, or 92% of the time. Its first record on Rust Vending Machine is dated 2 October 2026.

How well does A Shockbyte Rust Server perform?

Server fps over the last 48 hours averaged 151 and never dropped below 2. Up to 50,362 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,624 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does A Shockbyte Rust Server compare to other Rust servers in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #6,524, in the top 29% of all ranked servers.

Is A Shockbyte Rust Server busy at the moment?

You will find 0 players filling 40 slots in A Shockbyte Rust Server as things stand. It peaked at 2 this week, and the average was 0.

Wipe info

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 9 days 18 hours ago.

What can you expect on A Shockbyte Rust Server when wipe day comes?

At their busiest, its recent wipes averaged 2 players. Peak crowd on the latest wipe came 0 hours in. Half the peak was kept until the next wipe in 100% of its recent wipes.

Join the server

What is the way to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 157.85.91.18:23419. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp40
Max players Room for 40.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.