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Modded#7,259

A Shockbyte Rust Server

Online 157.85.91.171:24029 checked 11m ago

moddedoxide
players now0of 40 slots
7-day average0peak 1
rank#7,259top 33%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75118:0002:0010:0017:0001:0009:00Wiped Tue 13 Oct, 18:15 UTCWIPEWiped Wed 14 Oct, 09:45 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040018:0002:0010:0017:0001:0009:00Wiped Tue 13 Oct, 18:15 UTCWIPEWiped Wed 14 Oct, 09:45 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 09:45 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what A Shockbyte Rust Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which map is currently on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,000 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched off.

Server details

What is the location of A Shockbyte Rust Server?

There is no region listed for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 157.85.91.171:24029.

How stable is A Shockbyte Rust Server, and is it currently online?

Open for trade right now: A Shockbyte Rust Server is online. By its own uptime report, the last restart was about 18 hours ago. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. The first sighting of it on Rust Vending Machine was 13 October 2026.

How well does A Shockbyte Rust Server perform?

The 48-hour average for server fps is 215, and the floor was 159. At its peak it held 49,327 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,152 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is A Shockbyte Rust Server running?

The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is A Shockbyte Rust Server's rank among Rust servers?

Over the last seven days A Shockbyte Rust Server ranks #7,259 on player hours, among the top 33% of all ranked servers.

What is the current player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is carrying 0 players on 40 slots at the moment. It peaked at 1 this week, and the average was 0. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

Wipe details

When does A Shockbyte Rust Server wipe?

The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 25 hours ago.

How to join

What is the way to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 157.85.91.171:24029. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.