A Shockbyte Rust Server
Online 157.85.91.109:23453 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:10 UTC1d ago | – | – | running | 0 |
| Tue 6 Oct, 14:24 UTC7d ago | 6 | halved by day 2 | 6.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?
These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is currently on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 451266560, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does A Shockbyte Rust Server enforce, and what settings does it run?
There is no gather rate in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
About the server
Where can you find A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 157.85.91.109:23453.
What is the uptime like on A Shockbyte Rust Server?
You can grab A Shockbyte Rust Server: it is online as we speak. Its uptime figure puts the last restart at roughly 8 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 6 October 2026.
Is A Shockbyte Rust Server lag-free?
The 48-hour average for server fps is 147, and the floor was 112. The entity count reached 76,143: that includes buildings, deployables and everything else. The highest memory reading was 5,154 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.
Population
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days A Shockbyte Rust Server ranks #2,701 on player hours, among the top 12% of all ranked servers.
What is the current player count on A Shockbyte Rust Server?
Right now 40 slots in A Shockbyte Rust Server hold 2 players. The seven-day average stands at 2 players, peaking at 6. The last 48 hours peaked at 00:00 UTC, when it averaged 6 players.
Wipe schedule
On what schedule does A Shockbyte Rust Server wipe?
The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 37 hours ago it made the world it is using now.
How does A Shockbyte Rust Server handle wipe day?
At their busiest, its recent wipes averaged 6 players. Peak crowd on the latest wipe came 33 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 in the wipes that did not hold.
How to join
What is the way to join A Shockbyte Rust Server?
Press F1 in Rust to bring up the console and enter client.connect 157.85.91.109:23453. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.