Kyle'sServer
Offline 157.85.90.226:24582 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:39 UTC9d ago | 0 | – | running | 0 |
| Sun 20 Sep, 15:54 UTC23d ago | 1 | halved by day 1 | 14 days | 1 |
| Sat 19 Sep, 22:01 UTC24d ago | 1 | – | 0.7 days | 0 |
| Sun 13 Sep, 23:13 UTC30d ago | 1 | halved by day 1 | 5.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on Kyle'sServer?
The server browser reads these tags that Kyle'sServer publishes: gmrust (Game mode): Rust survival, the standard way; mp75 (Max players): Room for 75; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Game build: 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Kyle'sServer in?
The Rust Vending Machine lists that feature Kyle'sServer are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on Kyle'sServer?
The map on Kyle'sServer is procedural, size 4,100 with seed 50000, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does Kyle'sServer enforce, and what settings does it run?
No gather rate is given in the name of Kyle'sServer. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.
Server details
What is the location of Kyle'sServer?
No region is published by Kyle'sServer. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 157.85.90.226:24582.
What is the uptime like on Kyle'sServer?
No stock at present: Kyle'sServer is offline, last seen 28 hours ago. The uptime counter points to a restart about 15 hours ago. Across the last 7 days, it was available for 150 of 168 hours, or 89% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.
What is the performance like on Kyle'sServer?
Server fps over the last 48 hours averaged 106 and never dropped below 64. The entity count reached 98,475: that includes buildings, deployables and everything else. The highest memory reading was 4,547 MB. What players call lag comes from low fps and an entity count on the rise.
What version does Kyle'sServer use?
The setup: Kyle'sServer on Linux, Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.
Population
How does Kyle'sServer compare to other Rust servers in the rankings?
Over the last seven days Kyle'sServer ranks #15,960 on player hours, among the top 71% of all ranked servers.
Is Kyle'sServer busy at the moment?
You will find Kyle'sServer offline right now; its last sighting was 28 hours ago. The past week gives an average of 0 players.
Wipe schedule
How often does Kyle'sServer wipe?
There is no way to predict the next wipe at Kyle'sServer, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 9 days 16 hours ago it made the world it is using now.
How does Kyle'sServer handle wipe day?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. Half the peak was kept until the next wipe in 0% of its recent wipes. By day 1 the crowd had dropped below half in the wipes that failed to hold.
How to join
What steps do you take to join Kyle'sServer?
In the Rust console (F1), type client.connect 157.85.90.226:24582. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.