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PvE#6,634

テストサーバー

Online 157.85.88.112:29581 checked 11m ago

moddedoxidepve
players now0of 50 slots
7-day average0peak 4
rank#6,634top 30%
last wipe · restocked19h agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeakWipe
0123403:0012:0021:0006:0015:0000:00Wiped Wed 14 Oct, 07:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040003:0012:0021:0006:0015:0000:00Wiped Wed 14 Oct, 07:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:09 UTC19h ago – – running 0
Thu 8 Oct, 16:02 UTC6d ago 4 halved by day 1 5.6 days 0
Fri 2 Oct, 03:08 UTC12d ago 1 halved by day 1 6.5 days 0
Tue 29 Sep, 04:50 UTC15d ago 3 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on テストサーバー?

Here are the tags テストサーバー lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does テストサーバー appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature テストサーバー are: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

Which map is currently on テストサーバー?

テストサーバー runs a procedural map of size 3,000 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on テストサーバー?

No gather rate is given in the name of テストサーバー. 8 players is the default group size, and that is the cap here. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server info

What is the location of テストサーバー?

No region tag comes from テストサーバー, but the name suggests Asia. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 157.85.88.112:29581.

How reliable is テストサーバー, and is it online now?

The shelves show テストサーバー in stock and online right now. The uptime counter points to a restart about 5 hours ago. Across the last 7 days, it was available for 158 of 168 hours, or 94% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on テストサーバー?

Server fps over the last 48 hours averaged 224 and never dropped below 15. Up to 81,899 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 4,351 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does テストサーバー run?

The setup: テストサーバー on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does テストサーバー compare to other Rust servers in the rankings?

Over the last seven days テストサーバー ranks #6,634 on player hours, among the top 30% of all ranked servers.

How many players are on テストサーバー right now?

Right now 50 slots in テストサーバー hold 0 players. It peaked at 4 this week, and the average was 0. Its busiest point in the last 48 hours was 13:00 UTC, averaging 3 players.

Wipe info

How often does テストサーバー wipe?

No next wipe can be predicted for テストサーバー, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 19 hours ago.

How does テストサーバー handle wipe day?

At their busiest, its recent wipes averaged 3 players. On the latest wipe, 17 hours after it began, the crowd peaked. Until the next wipe, in 33% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 1 in the wipes that did not hold.

Join the server

What is the way to join テストサーバー?

In the Rust console (F1), type client.connect 157.85.88.112:29581. You can also press Launch Rust on this page, which opens Steam and connects. The web address is https://discord.com/invite/uk2Bfmnea.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.