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Rust Vending Machine 42,193playing
Modded#6,596

1v1v1

Online 157.85.87.80:22970 checked 12m ago

moddedoxide
players now0of 3 slots
7-day average0peak 2
rank#6,596top 30%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:15 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on 1v1v1?

The server browser reads these tags that 1v1v1 publishes: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): The cap is 3; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does 1v1v1 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature 1v1v1 are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on 1v1v1?

The map on 1v1v1 is procedural, size 2,500 with seed 1, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does 1v1v1 enforce, and what settings does it run?

The name of 1v1v1 gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find 1v1v1?

You will find no region published for 1v1v1. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 157.85.87.80:22970.

What is the uptime like on 1v1v1?

The shelves show 1v1v1 in stock and online right now. By its own uptime report, the last restart was about 11 days 20 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on 1v1v1?

Server fps over the last 48 hours averaged 211 and never dropped below 138. Up to 29,899 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 7,526 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does 1v1v1 run?

Rust network protocol 2634 and build 166586 on Linux is what powers 1v1v1. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does 1v1v1 compare to other Rust servers in the rankings?

The last seven days of player hours place 1v1v1 at #6,596, in the top 30% of all ranked servers.

What is the current player count on 1v1v1?

You will find 0 players filling 3 slots in 1v1v1 as things stand. The seven-day average is 0, and the busiest point reached 2. Its busiest point in the last 48 hours was 12:00 UTC, averaging 0 players.

Wipe schedule

When does 1v1v1 wipe?

There are not yet enough recorded wipes from 1v1v1 to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 11 days 22 hours ago it made the world it is using now.

How does 1v1v1 handle wipe day?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What steps do you take to join 1v1v1?

Open Rust and press F1 for the console, then type client.connect 157.85.87.80:22970. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp3
Max players The cap is 3.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166586
Build Build 166586.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.