A Shockbyte Rust Server
Online 157.85.87.39:20368 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:58 UTC13h ago | – | – | running | 0 |
| Fri 9 Oct, 15:57 UTC4d ago | 1 | halved by day 1 | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on A Shockbyte Rust Server?
The server browser reads these tags that A Shockbyte Rust Server publishes: gmrust (Game mode): The standard survival game mode; mp40 (Max players): The cap is 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?
These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules & map
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 4,400 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate is given in the name of A Shockbyte Rust Server. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
About the server
Where can you find A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 157.85.87.39:20368.
What is the uptime like on A Shockbyte Rust Server?
You can grab A Shockbyte Rust Server: it is online as we speak. Its uptime figure puts the last restart at roughly 5 hours ago. Over 4 full days, the shelves were stocked for 96 of 96 hours (100%). Its first record on Rust Vending Machine is dated 9 October 2026.
Is A Shockbyte Rust Server lag-free?
The 48-hour average for server fps is 224, and the floor was 204. Up to 107,419 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 4,161 MB. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 167781 on Linux is what powers A Shockbyte Rust Server. To get in, your game must match the protocol; Steam keeps that updated.
Population
How does A Shockbyte Rust Server compare to other Rust servers in the rankings?
The last seven days of player hours place A Shockbyte Rust Server at #11,114, in the top 50% of all ranked servers.
Is A Shockbyte Rust Server busy at the moment?
A Shockbyte Rust Server is carrying 0 players on 40 slots at the moment. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 15:00 UTC, when it averaged 1 players.
Wipe details
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes of A Shockbyte Rust Server are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 13 hours ago.
How does A Shockbyte Rust Server handle wipe day?
At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 1 hours in. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 1.
Getting in
What steps do you take to join A Shockbyte Rust Server?
Press F1 in Rust to bring up the console and enter client.connect 157.85.87.39:20368. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.