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Modded#8,517

Meduza Classic Test

Offline 157.85.87.35:26698 checked 4d ago

moddedoxide
players now0of 75 slots
7-day average0peak 1
rank#8,517top 38%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:43 UTC11d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Meduza Classic Test?

Here are the tags Meduza Classic Test lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp75 (Max players): 75 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Meduza Classic Test appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Meduza Classic Test are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on Meduza Classic Test?

A procedural map, size 5,000 with seed 50000, generated by the game, is what Meduza Classic Test runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Meduza Classic Test?

The name of Meduza Classic Test gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server info

What is the location of Meduza Classic Test?

There is no region listed for Meduza Classic Test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 157.85.87.35:26698.

What is the uptime like on Meduza Classic Test?

No stock on Meduza Classic Test at the moment, last seen 4 days 22 hours ago. Over 7 full days, the shelves were stocked for 61 of 168 hours (36%). It came to Rust Vending Machine's notice on 3 October 2026.

What Rust version does Meduza Classic Test run?

Rust network protocol 2634 and build 166652 on Linux is what powers Meduza Classic Test. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does Meduza Classic Test compare to other Rust servers in the rankings?

The last seven days of player hours place Meduza Classic Test at #8,517, in the top 38% of all ranked servers.

What is the current player count on Meduza Classic Test?

At the moment Meduza Classic Test is offline, with a last sighting 4 days 22 hours ago. The seven-day average stands at 0 players, peaking at 1.

Wipe details

On what schedule does Meduza Classic Test wipe?

There are not yet enough recorded wipes from Meduza Classic Test to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 11 days 1 hours ago it made the world it is using now.

How does Meduza Classic Test handle wipe day?

The average busiest point of its recent wipes was 4 players. On the latest wipe, 6 hours after it began, the crowd peaked.

How to join

What steps do you take to join Meduza Classic Test?

In the Rust console (F1), type client.connect 157.85.87.35:26698. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp75
Max players 75 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.