A Shockbyte Rust Server
Online 157.85.87.242:26802 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 12:19 UTC17d ago | 3 | – | running | 0 |
| Wed 23 Sep, 13:04 UTC21d ago | 6 | halved by day 2 | 4 days | 1 |
| Mon 21 Sep, 20:19 UTC23d ago | 3 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is in play on A Shockbyte Rust Server?
A procedural map, size 1,024 with seed 1, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on.
Server details
What location is A Shockbyte Rust Server in?
There is no region listed for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 157.85.87.242:26802.
How reliable is A Shockbyte Rust Server, and is it online now?
Open for trade right now: A Shockbyte Rust Server is online. The uptime counter points to a restart about 17 days 9 hours ago. Across the last 7 days, it was available for 144 of 168 hours, or 86% of the time. It came to Rust Vending Machine's notice on 21 September 2026.
What is the performance like on A Shockbyte Rust Server?
Server fps over the last 48 hours averaged 230 and never dropped below 222. The entity count reached 5,938: that includes buildings, deployables and everything else. Memory use peaked at 3,001 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is A Shockbyte Rust Server running?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2633 and build 165217. To get in, your game must match the protocol; Steam keeps that updated.
Population
What is A Shockbyte Rust Server's rank among Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #15,923, in the top 72% of all ranked servers.
Is A Shockbyte Rust Server busy at the moment?
Right now 10 slots in A Shockbyte Rust Server hold 0 players. Over the last seven days you would have seen 0 players on average.
Wipe details
On what schedule does A Shockbyte Rust Server wipe?
There is no way to predict the next wipe at A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 17 days 11 hours ago it made the world it is using now.
How does A Shockbyte Rust Server handle wipe day?
An average of 4 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 in the wipes that did not hold.
Join the server
What is the way to join A Shockbyte Rust Server?
Open Rust and press F1 for the console, then type client.connect 157.85.87.242:26802. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.