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Modded#12,718

A Shockbyte Rust Server

Online 157.85.87.169:26953 checked 9m ago

moddedoxide
players now0of 40 slots
7-day average0peak 1
rank#12,718top 57%
last wipe · restocked12d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:05 UTC12d ago 1 – running 0
Thu 1 Oct, 19:48 UTC FW12d ago 1 – 0.7 days 0
Tue 29 Sep, 07:24 UTC15d ago 1 held half 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on A Shockbyte Rust Server?

The server browser reads these tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Room for 40; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,500 with seed 1158176010, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 157.85.87.169:26953.

What is the uptime like on A Shockbyte Rust Server?

The shelves show A Shockbyte Rust Server in stock and online right now. By its own uptime report, the last restart was about 3 days 1 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average for server fps is 133, and the floor was 1. At its peak it held 69,024 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,923 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does A Shockbyte Rust Server use?

The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days A Shockbyte Rust Server ranks #12,718 on player hours, among the top 57% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is carrying 0 players on 40 slots at the moment. The seven-day average stands at 0 players, peaking at 1. Its busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.

Wipe details

On what schedule does A Shockbyte Rust Server wipe?

There is no way to predict the next wipe at A Shockbyte Rust Server, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 12 days ago.

How does A Shockbyte Rust Server handle wipe day?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

Join the server

What steps do you take to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 157.85.87.169:26953. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Room for 40.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.