A Shockbyte Rust Server
Offline 157.85.86.88:26477 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTC FW12d ago | 1 | – | running | 0 |
| Thu 24 Sep, 22:00 UTC19d ago | 2 | held half | 6.9 days | 0 |
| Tue 22 Sep, 23:02 UTC21d ago | 2 | – | 2 days | 0 |
| Fri 18 Sep, 23:04 UTC25d ago | 2 | halved by day 1 | 4 days | 0 |
| Sun 13 Sep, 15:14 UTC30d ago | 2 | halved by day 3 | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Room for 5; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166655 (Build): Build 166655; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what A Shockbyte Rust Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?
These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 4,500 with seed 10, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on A Shockbyte Rust Server?
There is no gather rate in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
About the server
What is the location of A Shockbyte Rust Server?
There is no region listed for A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 157.85.86.88:26477.
How stable is A Shockbyte Rust Server, and is it currently online?
Right now A Shockbyte Rust Server is not in stock, last seen 3 days 17 hours ago. Over 7 full days, the shelves were stocked for 83 of 168 hours (49%). Its first record on Rust Vending Machine is dated 13 September 2026.
What version does A Shockbyte Rust Server use?
The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 166655. The protocol has to line up on your side to join, and Steam does the updating.
Live players
What is A Shockbyte Rust Server's rank among Rust servers?
Over the last seven days A Shockbyte Rust Server ranks #15,798 on player hours, among the top 71% of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
At the moment A Shockbyte Rust Server is offline, with a last sighting 3 days 17 hours ago. It peaked at 1 this week, and the average was 0.
Wipe info
On what schedule does A Shockbyte Rust Server wipe?
Because A Shockbyte Rust Server wipes irregularly, its next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 12 days 6 hours ago.
What happens on A Shockbyte Rust Server on wipe day?
At their busiest, its recent wipes averaged 2 players. Peak crowd on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 2.
Join the server
What steps do you take to join A Shockbyte Rust Server?
Press F1 in Rust to bring up the console and enter client.connect 157.85.86.88:26477. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166655
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.