Trio weekly The Snail Wills IT!
Offline 157.85.86.54:26974 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:36 UTC9d ago | 1 | – | running | 1 |
| Fri 2 Oct, 18:24 UTC11d ago | 2 | – | 1.4 days | 0 |
| Tue 29 Sep, 03:45 UTC14d ago | 2 | held half | 3.6 days | 0 |
| Thu 24 Sep, 18:08 UTC19d ago | 0 | – | 4.4 days | 0 |
| Thu 17 Sep, 18:08 UTC26d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on Trio weekly The Snail Wills IT!?
gmrust (Game mode): Rust survival, the standard way; mp75 (Max players): 75 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what Trio weekly The Snail Wills IT! tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does Trio weekly The Snail Wills IT! appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Trio weekly The Snail Wills IT!: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on Trio weekly The Snail Wills IT!?
A procedural map, size 3,500 with seed 1962309386, generated by the game, is what Trio weekly The Snail Wills IT! runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on Trio weekly The Snail Wills IT!?
There is no gather rate in the name Trio weekly The Snail Wills IT!. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
Server details
What is the location of Trio weekly The Snail Wills IT!?
No region is published by Trio weekly The Snail Wills IT!. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 157.85.86.54:26974.
How reliable is Trio weekly The Snail Wills IT!, and is it online now?
Right now Trio weekly The Snail Wills IT! is not in stock, last seen 5 days 9 hours ago. 42 of 168 hours online over the last 7 full days, or 25% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.
Which Rust build is Trio weekly The Snail Wills IT! running?
The setup: Trio weekly The Snail Wills IT! on Linux, Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.
Player count
What is Trio weekly The Snail Wills IT!'s rank among Rust servers?
Over the last seven days Trio weekly The Snail Wills IT! ranks #15,967 on player hours, among the top 71% of all ranked servers.
How many players are on Trio weekly The Snail Wills IT! right now?
At the moment Trio weekly The Snail Wills IT! is offline, with a last sighting 5 days 9 hours ago. The past week gives an average of 0 players.
Wipe schedule
When does Trio weekly The Snail Wills IT! wipe?
There is no way to predict the next wipe at Trio weekly The Snail Wills IT!, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 9 days 23 hours ago it made the world it is using now.
How does Trio weekly The Snail Wills IT! handle wipe day?
An average of 2 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Getting in
What steps do you take to join Trio weekly The Snail Wills IT!?
In the Rust console (F1), type client.connect 157.85.86.54:26974. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.