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Modded#15,967

Trio weekly The Snail Wills IT!

Offline 157.85.86.54:26974 checked 5d ago

moddedoxide
players now0of 75 slots
7-day average0peak –
rank#15,967top 71%
last wipe · restocked9d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:36 UTC9d ago 1 – running 1
Fri 2 Oct, 18:24 UTC11d ago 2 – 1.4 days 0
Tue 29 Sep, 03:45 UTC14d ago 2 held half 3.6 days 0
Thu 24 Sep, 18:08 UTC19d ago 0 – 4.4 days 0
Thu 17 Sep, 18:08 UTC26d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Trio weekly The Snail Wills IT!?

gmrust (Game mode): Rust survival, the standard way; mp75 (Max players): 75 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what Trio weekly The Snail Wills IT! tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Trio weekly The Snail Wills IT! appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Trio weekly The Snail Wills IT!: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on Trio weekly The Snail Wills IT!?

A procedural map, size 3,500 with seed 1962309386, generated by the game, is what Trio weekly The Snail Wills IT! runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Trio weekly The Snail Wills IT!?

There is no gather rate in the name Trio weekly The Snail Wills IT!. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of Trio weekly The Snail Wills IT!?

No region is published by Trio weekly The Snail Wills IT!. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 157.85.86.54:26974.

How reliable is Trio weekly The Snail Wills IT!, and is it online now?

Right now Trio weekly The Snail Wills IT! is not in stock, last seen 5 days 9 hours ago. 42 of 168 hours online over the last 7 full days, or 25% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

Which Rust build is Trio weekly The Snail Wills IT! running?

The setup: Trio weekly The Snail Wills IT! on Linux, Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is Trio weekly The Snail Wills IT!'s rank among Rust servers?

Over the last seven days Trio weekly The Snail Wills IT! ranks #15,967 on player hours, among the top 71% of all ranked servers.

How many players are on Trio weekly The Snail Wills IT! right now?

At the moment Trio weekly The Snail Wills IT! is offline, with a last sighting 5 days 9 hours ago. The past week gives an average of 0 players.

Wipe schedule

When does Trio weekly The Snail Wills IT! wipe?

There is no way to predict the next wipe at Trio weekly The Snail Wills IT!, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 9 days 23 hours ago it made the world it is using now.

How does Trio weekly The Snail Wills IT! handle wipe day?

An average of 2 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Getting in

What steps do you take to join Trio weekly The Snail Wills IT!?

In the Rust console (F1), type client.connect 157.85.86.54:26974. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp75
Max players 75 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build It runs on build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.