A Shockbyte Rust Server
Online 157.85.85.79:23718 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 16:30 UTC1d ago | – | – | running | 0 |
| Sun 27 Sep, 15:21 UTC16d ago | 3 | halved by day 1 | 15 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?
The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is currently on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,500 with seed 122334, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Server info
What is the location of A Shockbyte Rust Server?
You will find no region published for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 157.85.85.79:23718.
What is the uptime like on A Shockbyte Rust Server?
Open for trade right now: A Shockbyte Rust Server is online. By its own uptime report, the last restart was about 42 hours ago. Across the last 7 days, it was available for 117 of 168 hours, or 70% of the time. The first sighting of it on Rust Vending Machine was 27 September 2026.
How well does A Shockbyte Rust Server perform?
Server fps over the last 48 hours averaged 119 and never dropped below 74. The entity count reached 69,353: that includes buildings, deployables and everything else. At most it drew 4,077 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 167584 on Linux is what powers A Shockbyte Rust Server. To get in, your game must match the protocol; Steam keeps that updated.
Population
How does A Shockbyte Rust Server compare to other Rust servers in the rankings?
The last seven days of player hours place A Shockbyte Rust Server at #11,560, in the top 52% of all ranked servers.
Is A Shockbyte Rust Server busy at the moment?
You will find 0 players filling 40 slots in A Shockbyte Rust Server as things stand. It peaked at 1 this week, and the average was 0. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
Wipe schedule
How often does A Shockbyte Rust Server wipe?
There are not yet enough recorded wipes from A Shockbyte Rust Server to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 45 hours ago.
How does A Shockbyte Rust Server handle wipe day?
At their busiest, its recent wipes averaged 3 players. Peak crowd on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had dropped below half in the wipes that failed to hold.
Join the server
What is the way to join A Shockbyte Rust Server?
Press F1 in Rust to bring up the console and enter client.connect 157.85.85.79:23718. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.