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Rust Vending Machine 40,075playing
Modded#7,087

A Shockbyte Rust Server

Online 157.85.85.48:22292 checked 12m ago

moddedoxide
players now0of 75 slots
7-day average0peak 2
rank#7,087top 32%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:02 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on A Shockbyte Rust Server?

gmrust (Game mode): The standard survival game mode; mp75 (Max players): 75 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what A Shockbyte Rust Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,500 with seed 1580346454, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

No gather rate is given in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server info

What location is A Shockbyte Rust Server in?

You will find no region published for A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 157.85.85.48:22292.

What is the uptime like on A Shockbyte Rust Server?

The shelves show A Shockbyte Rust Server in stock and online right now. Its uptime figure puts the last restart at roughly 2 days 14 hours ago. 166 of 168 hours online over the last 7 full days, or 99% uptime. The first sighting of it on Rust Vending Machine was 27 September 2026.

How well does A Shockbyte Rust Server perform?

The 48-hour average for server fps is 124, and the floor was 33. At its peak it held 70,959 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,668 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is A Shockbyte Rust Server's rank among Rust servers?

Over the last seven days A Shockbyte Rust Server ranks #7,087 on player hours, among the top 32% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is carrying 0 players on 75 slots at the moment. It peaked at 2 this week, and the average was 0. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

Wipe details

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 11 days 18 hours ago.

What happens on A Shockbyte Rust Server on wipe day?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 34 hours after the wipe.

How to join

What is the way to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 157.85.85.48:22292. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp75
Max players 75 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.