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Modded#15,960

A Shockbyte Rust Server

Offline 157.85.85.173:28535 checked 7h ago

moddedoxide
players now0of 35 slots
7-day average0peak –
rank#15,960top 71%
last wipe · restocked21d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123410:0018:0002:0009:0017:0001:00

Hourly average and peak, UTC.

Server performance

010020030040010:0018:0002:0009:0017:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp35 (Max players): 35 player slots; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): It runs on build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is currently on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 50000, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

There is no gather rate in the name A Shockbyte Rust Server. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is A Shockbyte Rust Server in?

You will find no region published for A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 157.85.85.173:28535.

How stable is A Shockbyte Rust Server, and is it currently online?

Right now A Shockbyte Rust Server is not in stock, last seen 7 hours ago. By its own uptime report, the last restart was about 19 days 6 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 24 September 2026.

How well does A Shockbyte Rust Server perform?

The 48-hour average for server fps is 200, and the floor was 160. At its peak it held 29,310 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,596 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2633 and build 165217 on Linux is what powers A Shockbyte Rust Server. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does A Shockbyte Rust Server compare to other Rust servers in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #15,960, in the top 71% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

Current status for A Shockbyte Rust Server: offline, last seen 7 hours ago. Over the last seven days you would have seen 0 players on average.

Wipe details

On what schedule does A Shockbyte Rust Server wipe?

The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 21 days 16 hours ago.

Join the server

What is the way to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 157.85.85.173:28535. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp35,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp35
Max players 35 player slots.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build It runs on build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.