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Modded#8,974

Outback Modded 7x | AU/OCE

Online 157.211.49.86:28015 checked 10m ago

7x weekly wipes moddedoxide
players now0of 50 slots
7-day average0peak 2
rank#8,974top 40%
last wipe · restocked2d agoweekly schedule
next wipe · restock4d 23hMon 19 Oct, 07:22 UTC

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 07:22 UTC, in 4d 23h. Its weekly schedule tag · low confidence

10.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 4d 23hMon 19 Oct, 07:22 UTC
  2. 11d 23hMon 26 Oct, 07:22 UTC
  3. 18d 23hMon 2 Nov, 07:22 UTC
  4. 22d 11hThu 5 Nov, 19:00 UTCFW
  5. 25d 23hMon 9 Nov, 07:22 UTC
  6. 32d 23hMon 16 Nov, 07:22 UTC
  7. 39d 23hMon 23 Nov, 07:22 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:22 UTC2d ago – – running 0
Thu 1 Oct, 21:28 UTC FW12d ago 0 – 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
[AU] Winterust - 2x Main 103.193.81.84:28010 OC · groups of 10+ · 2x · weekly · 57 on average
A23/ 75 players
Community
Rustafied.com - AU Main 103.193.80.194:28018 OC · groups of 16+ · weekly · 123 on average
B324/ 100 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Outback Modded 7x | AU/OCE?

The server browser reads these tags that Outback Modded 7x | AU/OCE publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe each week; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Outback Modded 7x | AU/OCE in?

The Rust Vending Machine lists that feature Outback Modded 7x | AU/OCE are: Oceania Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Map and rules

Which map is currently on Outback Modded 7x | AU/OCE?

The map on Outback Modded 7x | AU/OCE is procedural, size 4,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does Outback Modded 7x | AU/OCE enforce, and what settings does it run?

Its name shows a 7x gather rate for Outback Modded 7x | AU/OCE. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of Outback Modded 7x | AU/OCE?

The name of Outback Modded 7x | AU/OCE points to Oceania, even without a region tag. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 157.211.49.86:28015.

How stable is Outback Modded 7x | AU/OCE, and is it currently online?

Open for trade right now: Outback Modded 7x | AU/OCE is online. By its own uptime report, the last restart was about 46 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

Is Outback Modded 7x | AU/OCE lag-free?

The 48-hour average for server fps is 143, and the floor was 108. At its peak it held 202,823 entities, counting buildings, deployables and all else in the world. Memory use peaked at 5,112 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does Outback Modded 7x | AU/OCE run?

Rust network protocol 2634 and build 166652 on Windows is what powers Outback Modded 7x | AU/OCE. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is Outback Modded 7x | AU/OCE's rank among Rust servers?

The last seven days of player hours place Outback Modded 7x | AU/OCE at #8,974, in the top 40% of all ranked servers.

Is Outback Modded 7x | AU/OCE busy at the moment?

Outback Modded 7x | AU/OCE is carrying 0 players on 50 slots at the moment. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 20:00 UTC, when it averaged 0 players.

Wipe schedule

When does Outback Modded 7x | AU/OCE wipe?

The prediction follows its tag, since too few of Outback Modded 7x | AU/OCE's wipes are on record to confirm the schedule. Monday 19 October at 07:22 UTC is when its next wipe falls due. It has been running its current world since 2 days ago. A weekly wipe schedule is published in its tags.

What happens on Outback Modded 7x | AU/OCE on wipe day?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Join the server

What is the way to join Outback Modded 7x | AU/OCE?

Open Rust and press F1 for the console, then type client.connect 157.211.49.86:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build It runs on build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A wipe each week.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.