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Modded#15,899

Farssi.net | TEST

Online 157.180.103.123:28015 checked 15m ago

moddedcarbon
players now0of 300 slots
7-day average0peak –
rank#15,899top 72%
last wipe · restocked220d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Farssi.net | TEST?

Here are the tags Farssi.net | TEST lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): 300 player slots; ts8 (Group limit): The default cap is 8 per team; v2622 (Protocol): To join, your game version must line up with protocol 2622; cs145203 (Build): It runs on build 145203; ptrak (Networking): This is the standard RakNet layer the game uses; $rger (Region code): Region code on file: ger; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Farssi.net | TEST in?

The Rust Vending Machine lists that feature Farssi.net | TEST are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which map is currently on Farssi.net | TEST?

The map on Farssi.net | TEST is procedural, size 3,500 with seed 853349898, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does Farssi.net | TEST enforce, and what settings does it run?

There is no gather rate in the name Farssi.net | TEST. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. VAC is on.

Server details

Where can you find Farssi.net | TEST?

No region comes from Farssi.net | TEST, but the region code is ger. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 157.180.103.123:28015.

How reliable is Farssi.net | TEST, and is it online now?

You can grab Farssi.net | TEST: it is online as we speak. Its uptime figure puts the last restart at roughly 3 days 12 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

Is Farssi.net | TEST lag-free?

The 48-hour average for server fps is 78, and the floor was 78. Up to 67,223 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,285 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Farssi.net | TEST use?

On Windows, Farssi.net | TEST is running Rust network protocol 2622 and build 145203. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is Farssi.net | TEST's rank among Rust servers?

Over the last seven days Farssi.net | TEST ranks #15,899 on player hours, among the top 72% of all ranked servers.

What is the current player count on Farssi.net | TEST?

Right now 300 slots in Farssi.net | TEST hold 0 players. The seven-day average stands at 0 players.

Wipe details

How often does Farssi.net | TEST wipe?

Too few wipes of Farssi.net | TEST are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 220 days 8 hours ago.

How to join

What is the way to join Farssi.net | TEST?

Press F1 in Rust to bring up the console and enter client.connect 157.180.103.123:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://farssi.net/gamehost/.

Server tags

what each one means

Published as mp300,ptrak,$rger,v2622,gmrust,cs145203,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players 300 player slots.
ts8
Group limit The default cap is 8 per team.
v2622
Protocol To join, your game version must line up with protocol 2622.
cs145203
Build It runs on build 145203.
ptrak
Networking This is the standard RakNet layer the game uses.
$rger
Region code Region code on file: ger.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.