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Modded#16,408

2X- Dingo Rust - Weekly-Quads

Offline NA 156.236.84.44:28060 checked 13d ago

2x quad weekly wipes vanillamoddedoxide
players now0of 100 slots
7-day average0peak –
rank#16,408top 69% · #1629 in NA
last wipe · restocked19d agoweekly schedule
next wipe · restock1d 1hThu 15 Oct, 18:12 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA, and #649 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:12 UTC, in 1d 1h. Its weekly schedule tag · low confidence

7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

Coming wipes

  1. 1d 1hThu 15 Oct, 18:12 UTC
  2. 8d 1hThu 22 Oct, 18:12 UTC
  3. 15d 1hThu 29 Oct, 18:12 UTC
  4. 22d 2hThu 5 Nov, 19:00 UTCFW
  5. 29d 1hThu 12 Nov, 18:12 UTC
  6. 36d 1hThu 19 Nov, 18:12 UTC
  7. 43d 1hThu 26 Nov, 18:12 UTC

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:12 UTC19d ago 1 – running 0
Thu 17 Sep, 18:12 UTC26d ago 3 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on 2X- Dingo Rust - Weekly-Quads?

The server browser reads these tags that 2X- Dingo Rust - Weekly-Quads publishes: gmvanilla (Game mode): Unmodified survival play; mp100 (Max players): 100 player slots; ts4 (Group limit): A team holds 4 at most; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): Build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): The server browser lists it under North America. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find 2X- Dingo Rust - Weekly-Quads in?

The Rust Vending Machine lists that feature 2X- Dingo Rust - Weekly-Quads are: 2x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

Settings and rules

What map is in play on 2X- Dingo Rust - Weekly-Quads?

2X- Dingo Rust - Weekly-Quads runs a procedural map of size 4,050 with seed 922392180, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does 2X- Dingo Rust - Weekly-Quads enforce, and what settings does it run?

2X- Dingo Rust - Weekly-Quads is named for its 2x gather rate. The limit is 4 players per group (quad). survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find 2X- Dingo Rust - Weekly-Quads?

The NA tag places 2X- Dingo Rust - Weekly-Quads in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 156.236.84.44:28060.

How stable is 2X- Dingo Rust - Weekly-Quads, and is it currently online?

No stock at present: 2X- Dingo Rust - Weekly-Quads is offline, last seen 13 days 1 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

What Rust version does 2X- Dingo Rust - Weekly-Quads run?

On Linux, 2X- Dingo Rust - Weekly-Quads is running Rust network protocol 2633 and build 165217. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does 2X- Dingo Rust - Weekly-Quads compare to other Rust servers in the rankings?

The last seven days of player hours place 2X- Dingo Rust - Weekly-Quads at #16,408, in the top 69% of all ranked servers and #1,629 in North America. Ranked against other quad servers, it comes in at #649.

What is the current player count on 2X- Dingo Rust - Weekly-Quads?

At the moment 2X- Dingo Rust - Weekly-Quads is offline, with a last sighting 13 days 1 hours ago.

Wipe details

On what schedule does 2X- Dingo Rust - Weekly-Quads wipe?

As the record holds too few of 2X- Dingo Rust - Weekly-Quads's wipes to confirm the schedule, the prediction goes by its tag. Thursday 15 October at 18:12 UTC is when its next wipe falls due. The world it has now started 19 days 22 hours ago. Its tags carry a weekly wipe schedule.

How does 2X- Dingo Rust - Weekly-Quads handle wipe day?

The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 5 in the wipes that did not hold.

Getting in

What is the way to join 2X- Dingo Rust - Weekly-Quads?

Press F1 in Rust to bring up the console and enter client.connect 156.236.84.44:28060. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,NA,gmvanilla,cs165217,ts4,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp100
Max players 100 player slots.
ts4
Group limit A team holds 4 at most.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build Build 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe each week.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.