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Modded#15,961

Test Server (Upsurge Main)

Offline 155.103.85.145:28070 checked 5h ago

moddedcarbon
players now0of 100 slots
7-day average0peak –
rank#15,961top 71%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
0123405:0013:0021:0006:0015:0023:00Wiped Mon 12 Oct, 13:58 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304005:0013:0021:0006:0015:0023:00Wiped Mon 12 Oct, 13:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:58 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Test Server (Upsurge Main)?

gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): Room for 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins is what Test Server (Upsurge Main) tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Test Server (Upsurge Main) in?

The Rust Vending Machine lists that feature Test Server (Upsurge Main) are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

Which map is currently on Test Server (Upsurge Main)?

A procedural map, size 3,950 with seed 146125994, generated by the game, is what Test Server (Upsurge Main) runs. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.

What rules does Test Server (Upsurge Main) enforce, and what settings does it run?

No gather rate is given in the name of Test Server (Upsurge Main). The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of Test Server (Upsurge Main)?

You will find no region published for Test Server (Upsurge Main). Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 155.103.85.145:28070.

How reliable is Test Server (Upsurge Main), and is it online now?

No stock at present: Test Server (Upsurge Main) is offline, last seen 5 hours ago. By its own uptime report, the last restart was about 21 minutes ago. 47 of 48 hours online over the last 2 full days, or 98% uptime. It came to Rust Vending Machine's notice on 11 October 2026.

What is the performance like on Test Server (Upsurge Main)?

Server fps over the last 48 hours averaged 30 and never dropped below 29. The entity count reached 78,712: that includes buildings, deployables and everything else. The highest memory reading was 2,318 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is Test Server (Upsurge Main) running?

On Linux, Test Server (Upsurge Main) is running Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is Test Server (Upsurge Main)'s rank among Rust servers?

Over the last seven days Test Server (Upsurge Main) ranks #15,961 on player hours, among the top 71% of all ranked servers.

How many players are on Test Server (Upsurge Main) right now?

Current status for Test Server (Upsurge Main): offline, last seen 5 hours ago. The seven-day average stands at 0 players.

Wipe schedule

How often does Test Server (Upsurge Main) wipe?

Too few wipes of Test Server (Upsurge Main) are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 38 hours ago.

How to join

What steps do you take to join Test Server (Upsurge Main)?

In the Rust console (F1), type client.connect 155.103.85.145:28070. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://stevious.io.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players Room for 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.