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Modded#12,433

Test Server (Stevious Mondays)

Online 155.103.85.145:28010 checked 11m ago

moddedcarbon
players now0of 100 slots
7-day average0peak 1
rank#12,433top 56%
last wipe · restocked2d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75123:0008:0017:0001:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0001:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:11 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Test Server (Stevious Mondays)?

Here are the tags Test Server (Stevious Mondays) lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): Room for 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Test Server (Stevious Mondays) in?

The Rust Vending Machine lists that feature Test Server (Stevious Mondays) are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

What map is in play on Test Server (Stevious Mondays)?

A procedural map, size 3,950 with seed 707270673, generated by the game, is what Test Server (Stevious Mondays) runs. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

Which settings and rules apply on Test Server (Stevious Mondays)?

The name of Test Server (Stevious Mondays) gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find Test Server (Stevious Mondays)?

No region is published by Test Server (Stevious Mondays). Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 155.103.85.145:28010.

How reliable is Test Server (Stevious Mondays), and is it online now?

You can grab Test Server (Stevious Mondays): it is online as we speak. Its uptime figure puts the last restart at roughly 36 hours ago. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. The first sighting of it on Rust Vending Machine was 11 October 2026.

How well does Test Server (Stevious Mondays) perform?

The 48-hour average for server fps is 30, and the floor was 30. The entity count reached 78,488: that includes buildings, deployables and everything else. Memory use peaked at 2,306 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Test Server (Stevious Mondays) use?

The setup: Test Server (Stevious Mondays) on Linux, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does Test Server (Stevious Mondays) sit in the rankings?

Over the last seven days Test Server (Stevious Mondays) ranks #12,433 on player hours, among the top 56% of all ranked servers.

What is the current player count on Test Server (Stevious Mondays)?

Right now 100 slots in Test Server (Stevious Mondays) hold 0 players. It peaked at 1 this week, and the average was 0. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

Wipe details

When does Test Server (Stevious Mondays) wipe?

Too few wipes of Test Server (Stevious Mondays) are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 2 days 17 hours ago.

What happens on Test Server (Stevious Mondays) on wipe day?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What is the way to join Test Server (Stevious Mondays)?

Press F1 in Rust to bring up the console and enter client.connect 155.103.85.145:28010. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://stevious.io for its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players Room for 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Build 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.