Ryan's Test Grounds
Online 155.103.109.2:29015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Ryan's Test Grounds?
The server browser reads these tags that Ryan's Test Grounds publishes: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): It runs on build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Ryan's Test Grounds appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Ryan's Test Grounds are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is in play on Ryan's Test Grounds?
Ryan's Test Grounds runs a procedural map of size 1,000 with seed 7123003, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on Ryan's Test Grounds?
The name of Ryan's Test Grounds gives no gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
Server details
Where can you find Ryan's Test Grounds?
There is no region listed for Ryan's Test Grounds. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 155.103.109.2:29015.
How reliable is Ryan's Test Grounds, and is it online now?
You can grab Ryan's Test Grounds: it is online as we speak. The uptime counter points to a restart about 18 days 13 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
What is the performance like on Ryan's Test Grounds?
The 48-hour average for server fps is 60, and the floor was 60. At its peak it held 4,946 entities, counting buildings, deployables and all else in the world. Memory use peaked at 1,667 MB. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is Ryan's Test Grounds running?
On Linux, Ryan's Test Grounds is running Rust network protocol 2633 and build 165217. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
How does Ryan's Test Grounds compare to other Rust servers in the rankings?
The last seven days of player hours place Ryan's Test Grounds at #15,967, in the top 71% of all ranked servers.
How many players are on Ryan's Test Grounds right now?
Ryan's Test Grounds is carrying 0 players on 10 slots at the moment. Over the last seven days you would have seen 0 players on average.
Wipe info
How often does Ryan's Test Grounds wipe?
The wipes of Ryan's Test Grounds on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 40 days 3 hours ago.
Getting in
What is the way to join Ryan's Test Grounds?
Press F1 in Rust to bring up the console and enter client.connect 155.103.109.2:29015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://ryann.gg.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.