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Rust Vending Machine 61,055playing
Modded#9,802

Rust Local Dev

Online 153.92.111.151:28015 checked 12m ago

moddedoxide
players now0of 10 slots
7-day average0peak 1
rank#9,802top 45%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75107:0010:0013:0018:0008:0011:00Wiped Tue 20 Oct, 07:38 UTCWIPEWiped Tue 20 Oct, 18:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:26 UTC18h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Rust Local Dev?

gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what Rust Local Dev tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Rust Local Dev in?

The Rust Vending Machine lists that feature Rust Local Dev are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

What map is in play on Rust Local Dev?

A procedural map, generated by the game, is what Rust Local Dev runs.

Which settings and rules apply on Rust Local Dev?

No gather rate is given in the name of Rust Local Dev. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

About the server

What location is Rust Local Dev in?

You will find no region published for Rust Local Dev. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 153.92.111.151:28015.

How reliable is Rust Local Dev, and is it online now?

The shelves show Rust Local Dev in stock and online right now. It came to Rust Vending Machine's notice on 20 October 2026.

What version does Rust Local Dev use?

The setup: Rust Local Dev on Windows, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is Rust Local Dev's rank among Rust servers?

The last seven days of player hours place Rust Local Dev at #9,802, in the top 45% of all ranked servers.

What is the current player count on Rust Local Dev?

You will find 0 players filling 10 slots in Rust Local Dev as things stand. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 07:00 UTC, when it averaged 1 players.

Wipe details

How often does Rust Local Dev wipe?

Too few wipes of Rust Local Dev are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 29 hours ago.

How to join

What steps do you take to join Rust Local Dev?

Open Rust and press F1 for the console, then type client.connect 153.92.111.151:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.