testing
Offline NA 153.66.141.225:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 41% in NA, and #237 of the duo servers (top 55%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 17 October, 15:49 UTC, in 2d 21h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 21hSat 17 Oct, 15:49 UTC
- 9d 21hSat 24 Oct, 15:49 UTC
- 16d 21hSat 31 Oct, 15:49 UTC
- 22d 0hThu 5 Nov, 19:00 UTCFW
- 23d 21hSat 7 Nov, 15:49 UTC
- 30d 21hSat 14 Nov, 15:49 UTC
- 37d 21hSat 21 Nov, 15:49 UTC
- 44d 21hSat 28 Nov, 15:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:49 UTC4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on testing?
Here are the tags testing lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp20 (Max players): The cap is 20; ts2 (Group limit): Teams cap at 2; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): It runs on build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe each week; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): In the server browser it sits under North America. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does testing appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include testing: Duo Rust servers, Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
Map and rules
What rules does testing enforce, and what settings does it run?
No gather rate is given in the name of testing. duo groups are capped at 2 players. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is enabled.
Server details
What is the location of testing?
The NA tag places testing in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 153.66.141.225:28015.
What is the uptime like on testing?
Right now testing is not in stock, last seen 15 hours ago. Over 4 full days, the shelves were stocked for 79 of 96 hours (82%). It came to Rust Vending Machine's notice on 9 October 2026.
What version does testing use?
The setup: testing on Windows, Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.
Player count
Where does testing sit in the rankings?
The last seven days of player hours place testing at #4,213, in the top 19% of all ranked servers and #749 in North America. Ranked against other duo servers, it comes in at #237.
What is the current player count on testing?
You will find testing offline right now; its last sighting was 15 hours ago. It peaked at 1 this week, and the average was 1. Its busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.
Wipe info
How often does testing wipe?
The prediction follows its tag, since too few of testing's wipes are on record to confirm the schedule. Due on Saturday 17 October at 15:49 UTC: its next wipe. 4 days 2 hours ago it made the world it is using now. The tags list a wipe every week.
What can you expect on testing when wipe day comes?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours after it began, the crowd peaked.
Join the server
What steps do you take to join testing?
Open Rust and press F1 for the console, then type client.connect 153.66.141.225:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2
Game
gmvanilla
mp20
ts2
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.