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Modded#16,920

My Local Staging Server

Offline 151.224.23.8:28015 checked 15d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#16,920top 71%
last wipe · restocked15d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 20:25 UTC15d ago 0 – running 1
Sun 27 Sep, 22:57 UTC16d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on My Local Staging Server?

gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs165972 (Build): It runs on build 165972; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what My Local Staging Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does My Local Staging Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include My Local Staging Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which settings and rules apply on My Local Staging Server?

There is no gather rate in the name My Local Staging Server. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

Server details

Where can you find My Local Staging Server?

No region is published by My Local Staging Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 151.224.23.8:28015.

How stable is My Local Staging Server, and is it currently online?

Right now My Local Staging Server is not in stock, last seen 15 days 15 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. It came to Rust Vending Machine's notice on 27 September 2026.

Which Rust build is My Local Staging Server running?

Rust network protocol 2634 and build 165972 on Windows is what powers My Local Staging Server. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does My Local Staging Server sit in the rankings?

Over the last seven days My Local Staging Server ranks #16,920 on player hours, among the top 71% of all ranked servers.

Is My Local Staging Server busy at the moment?

Current status for My Local Staging Server: offline, last seen 15 days 15 hours ago.

Wipe details

How often does My Local Staging Server wipe?

The wipes of My Local Staging Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 15 days 16 hours ago it made the world it is using now.

What happens on My Local Staging Server on wipe day?

An average of 0 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What steps do you take to join My Local Staging Server?

In the Rust console (F1), type client.connect 151.224.23.8:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165972,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs165972
Build It runs on build 165972.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.