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Modded#13,205

RustAimLab (private)

Offline 150.220.36.191:28415 checked 3d ago

moddedcarbon
players now0of 4 slots
7-day average0peak 1
rank#13,205top 60%
last wipe · restocked4d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 01:22 UTC4d ago 1 – running 0
Fri 9 Oct, 17:18 UTC5d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on RustAimLab (private)?

The server browser reads these tags that RustAimLab (private) publishes: gmrust (Game mode): The standard survival game mode; mp4 (Max players): 4 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does RustAimLab (private) appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include RustAimLab (private): Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

Which settings and rules apply on RustAimLab (private)?

The name of RustAimLab (private) gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

What location is RustAimLab (private) in?

There is no region listed for RustAimLab (private). A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 150.220.36.191:28415.

How stable is RustAimLab (private), and is it currently online?

No stock at present: RustAimLab (private) is offline, last seen 3 days 16 hours ago. Over 5 full days, the shelves were stocked for 34 of 120 hours (28%). The first sighting of it on Rust Vending Machine was 8 October 2026.

Which Rust build is RustAimLab (private) running?

On Windows, RustAimLab (private) is running Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is RustAimLab (private)'s rank among Rust servers?

The last seven days of player hours place RustAimLab (private) at #13,205, in the top 60% of all ranked servers.

Is RustAimLab (private) busy at the moment?

At the moment RustAimLab (private) is offline, with a last sighting 3 days 16 hours ago. It peaked at 1 this week, and the average was 0.

Wipe schedule

When does RustAimLab (private) wipe?

The wipes of RustAimLab (private) on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 4 days 18 hours ago.

How does RustAimLab (private) handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 1 hours after the wipe.

Getting in

What steps do you take to join RustAimLab (private)?

Open Rust and press F1 for the console, then type client.connect 150.220.36.191:28415. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp4
Max players 4 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.