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Modded#9,531

A Shockbyte Rust Server

Offline 15.235.31.99:28015 checked 1d ago

moddedoxide
players now0of 40 slots
7-day average0peak 1
rank#9,531top 43%
last wipe · restocked2d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75120:0023:0002:0005:0008:0011:00

Hourly average and peak, UTC.

Server performance

05010015020020:0023:0002:0005:0008:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:55 UTC2d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp40 (Max players): 40 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Game build: 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?

These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

Which map is currently on A Shockbyte Rust Server?

A procedural map, size 5,000 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server details

What location is A Shockbyte Rust Server in?

You will find no region published for A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 15.235.31.99:28015.

How stable is A Shockbyte Rust Server, and is it currently online?

Right now A Shockbyte Rust Server is not in stock, last seen 31 hours ago. By its own uptime report, the last restart was about 52 minutes ago. 36 of 48 hours online over the last 2 full days, or 75% uptime. The first sighting of it on Rust Vending Machine was 10 October 2026.

How well does A Shockbyte Rust Server perform?

The 48-hour average for server fps is 114, and the floor was 95. Up to 139,030 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,169 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does A Shockbyte Rust Server compare to other Rust servers in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #9,531, in the top 43% of all ranked servers.

What is the current player count on A Shockbyte Rust Server?

At the moment A Shockbyte Rust Server is offline, with a last sighting 31 hours ago. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 02:00 UTC, when it averaged 1 players.

Wipe details

How often does A Shockbyte Rust Server wipe?

There are not yet enough recorded wipes from A Shockbyte Rust Server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 2 days 19 hours ago.

What can you expect on A Shockbyte Rust Server when wipe day comes?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in.

Join the server

What steps do you take to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 15.235.31.99:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp40
Max players 40 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Game build: 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.